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 CAD / Development / 3996
  Ldglite/Linux and sub-parts
 
Hi, I just installed MESA/Glut and Ldglite, and it went really smooth! No problems at all. But I noticed something wrong when loading models: Ldglite does not appear to handle references to sub-parts correctly. Take the part 32013.dat as an example: (...) (25 years ago, 11-Feb-00, to lugnet.cad.dev)
 
  Re: Ldglite/Linux and sub-parts
 
(...) I'll take a look at that tonight. I never heard of the s directory. However I have used primitives in the p\48 directory though. I'll have to look at that too. Should be easy to fix though. When did you grab the source? I just dumped a (...) (25 years ago, 11-Feb-00, to lugnet.cad.dev)
 
  Re: Ldglite/Linux and sub-parts
 
(...) It's directly under the "parts" directory. Some parts use sub-parts in the s-directory, such as the 32013 and some of the new Technic wheels that Jeff Boen designed. (...) I grabbed it on February 6th. I'll take a look at the new one. Great (...) (25 years ago, 11-Feb-00, to lugnet.cad.dev)
 
  Re: Ldglite/Linux and sub-parts
 
(...) Just thought I'd let you know, this bug is fixed. I'm up to version 0.5 at the website. Lots of good new stuff. :) No Mac executable yet :( Real soon... Get yer LdGLite at (URL) and I'd love some of that l3lab source right about now. It's got (...) (25 years ago, 14-Feb-00, to lugnet.cad.dev)
 
  Re: Ldglite/Linux and sub-parts
 
(...) But when it comes to usefulness under Linux, you win! :-) Uhm, it just occured to me that I could try to run L3Lab under Wine. has anybody tried that yet? Fredrik (25 years ago, 14-Feb-00, to lugnet.cad.dev)
 
  Re: Ldglite/Linux and sub-parts
 
Don Heyse wrote... (...) "some of that l3lab source" is in the mail for you. I have sent you my spinning-cube-replac...draw-model OpenGL test program from last summer. I didn't (and still don't) know enough OpenGL to make it faster than L3Lab, so I (...) (25 years ago, 15-Feb-00, to lugnet.cad.dev)

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