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 CAD / Development / 3762 (-10)
  Re: ldglite (ldlite for OpenGL and Linux) new stuff  [DAT]
 
(...) Waycool! I'm wicked excited to try out anything LDraw-related for Linux. I almost got it working, but not quite. :-( It seems to be running and thinking real hard, but all it displays is a blank white window. Notes: * System is PII333 / RHL6.1 (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  ldglite (ldlite for OpenGL and Linux) new stuff
 
Hello beta testers, I put a new version of ldglite on the web. You can find it at (URL) the case sensitive filesystem issues have been resolved. Translucent pieces look kinda translucent. Type 2 lines look good. (well they look good to me anyways) I (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: Primitives to Hi-Res or not...
 
Lars C. Hassing skrev i meddelandet <948793526.13392@ns.cci.dk>... (...) What about a more general approach? Read a substitution table from an INI-file when L3P starts, then you don't have to compile new versions, we just have to add a line to the (...) (25 years ago, 25-Jan-00, to lugnet.cad.dev)
 
  Missing parts of parts?
 
When I use certain decorated elements in LEdit, only the bottom, top, and decorated face appear; the others are simply absent. I've noticed this on the LL924 and LL928 bricks, as well as the Classic Space "down arrow" 1x2 brick and the very cool (...) (25 years ago, 25-Jan-00, to lugnet.cad.dev)
 
  Re: Making Ldraw Parts
 
In lugnet.cad.dev.org.ldraw "thomas burger" <tburger666@aol.com> (...) [snip] (...) In lugnet.cad.dev, Tim Courtney replied: (...) [snip] There is something I've written in the past that maybe is worthwhile to include in the parts tutorial: In the (...) (25 years ago, 25-Jan-00, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Primitives to Hi-Res or not...
 
In lugnet.cad.dev, Imre Papp writes: [snip] (...) [snip] One note about those curved tracks: Because of part details, circular primitives can't be used efficiently for modelling curved tracks. I refer to the tapering at both ends and the saw- theeth (...) (25 years ago, 25-Jan-00, to lugnet.cad.dev)
 
  Re: Primitives to Hi-Res or not...
 
(...) There are two issues here. a) what resolution is appropriate to realistically render a part, b) how are the circular features of that a likely to connect/interact with other parts or feature of the same part. Issue b) is why we cannot (...) (25 years ago, 25-Jan-00, to lugnet.cad.dev)
 
  Re: Primitives to Hi-Res or not...
 
Paul Easter wrote about Hi-Res primitives: (...) L3P will correctly render any DAT file. But it will not substitute any Hi-Res primitives until I release the next version. I did program Hi-Res support in June 1999, so I guess it's about time for a (...) (25 years ago, 25-Jan-00, to lugnet.cad.dev)
 
  Re: Primitives to Hi-Res or not...
 
(...) My opinion is that we do need high res circular primitives (edge, disc, cyli, etc) in cases where the part includes curves/surfaces with a significantly larger diameter than 'usual'. The good old STUD.dat (and its familiy) looks OK with 16 (...) (25 years ago, 25-Jan-00, to lugnet.cad.dev)
 
  Primitives to Hi-Res or not...
 
Ok, Can some one tell me where we are heading with these Hi-Res primitives. Today I created the Hi-Res versions of several of the "normal" primitives. Then I edited the main "normal" ones to use the Hi-Res instead. WOW! There was about a 10-20% (...) (25 years ago, 25-Jan-00, to lugnet.cad.dev)


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