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 CAD / Development / 1626
  Cone primitives
 
I just realized the 1-4con3.dat and 1-4con4.dat don't have optional lines in them. Is there a reason for this, or is it just an oversight? -John Van (25 years ago, 10-May-99, to lugnet.cad.dev)
 
  Re: Cone primitives
 
(...) That's odd -- my copy of 1-4con3.dat does have optional lines, but 1-4con4.dat doesn't. I'll send Terry fresh copies of both. Steve (25 years ago, 11-May-99, to lugnet.cad.dev)
 
  Re: Cone primitives
 
(...) Just out of curiosity, what are 'optional lines'? Jeff (25 years ago, 11-May-99, to lugnet.cad.dev)
 
  Re: Cone primitives
 
(...) Hmm, I'm using the cone primitives in 30384... How do the cone primitives work? The geometry of the canopy doesn't match either the con3 or the con4 primitive... right now I am scaling 1-4con4 to create part of the half-cone, and then using it (...) (25 years ago, 11-May-99, to lugnet.cad.dev)
 
  Re: Cone primitives
 
Karim <knassar@mindspring.com> wrote in message news:3738A084.5D7527...ing.com... (...) in (...) Glad you asked. I just did this for the cone on the SW laser piece. You have the correct idea, using multiple cone primitives. Remeber it's OK if the (...) (25 years ago, 11-May-99, to lugnet.cad.dev)
 
  Re: Cone primitives
 
Optional lines should actually be called "conditional lines." They are used to model rounded surfaces so that the edge-lines only appear if they form the outer boundary of the rounded surface. If you think of a cylinder, you want edge-lines to show (...) (25 years ago, 11-May-99, to lugnet.cad.dev)
 
  Re: Cone primitives
 
(...) (URL), or go to (URL) and click the link. I don't think I uploaded the version with the cone-sizing page... (...) Especially in 1-4 and 1-8 versions. (25 years ago, 12-May-99, to lugnet.cad.dev)
 
  Re: Cone primitives
 
Steve Bliss <blisses@worldnet.att.net> wrote in message news:3739a571.374265...net.com... (...) slope (...) Well by all means, please do. When I finally get around to finishing my quad/line segment intersection worksheet, I'll send you that as well (...) (25 years ago, 12-May-99, to lugnet.cad.dev)
 
  Re: Cone primitives
 
(...) What does the numeral at the end of the name signify? (1-4con'3') If I make a cone that matches the slop I need for the canopy, how would I determine what to call it? --Karim (25 years ago, 12-May-99, to lugnet.cad.dev)
 
  Re: Cone primitives
 
(...) OK. It's uploaded. Follow the links above. The "Rings" tab will help to pinpoint the best ring/cone primitives to use for a particular scale. It includes Y scaling, for those times when you have to overlap two primitives to make things fit. (...) (25 years ago, 12-May-99, to lugnet.cad.dev)
 
  Re: Cone primitives
 
(...) without (...) too, (...) The 3 refers to the inner radius of the cone. All cone primitives (like ring primitives) are made with an outer radius which is 1 LDU greater than the inner radius. So a con3.dat would have inner-radius 3 and outer (...) (25 years ago, 12-May-99, to lugnet.cad.dev)
 
  Re: Cone primitives
 
(...) the (...) Ok, I'm just about done with this part... but the hangup is the final section of conical canopy at the nose. This cone goes from a radius of 20 to a radius of 1.943 in a Y-scale of 12.243. I've tried Steve's spreadsheet, and it (...) (25 years ago, 14-May-99, to lugnet.cad.dev)
 
  Re: Cone primitives  [DAT]
 
Karim <knassar@mindspring.com> wrote in message news:FBp65M.C8D@lugnet.com... (...) radius (...) to (...) advice: (...) it (...) huh? (...) Using your 1-4con1.dat, here's the cone you requested: 1 16 0 1.317 0 1.943 0 0 0 1.317 0 0 0 1.943 (...) (25 years ago, 14-May-99, to lugnet.cad.dev)

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