To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / 1213
1212  |  1214
Subject: 
Re: Dimensions of the parts
Newsgroups: 
lugnet.cad.dev
Date: 
Tue, 13 Apr 1999 02:46:48 GMT
Viewed: 
1857 times
  
Sproaticus wrote:
> 
> > - Just don't include equality (=) in your collision test! (?)
> >   BTW, what is the minimum increment you can move/turn a piece?
> 
> This seems to me to be the best idea.  Allow planes on the surface of the
> pieces to share the same space, but not the interiors of the same pieces.

  But how can the program know if a face from a piece is inside another
piece ? I've been only testing for intersections between faces.

Leonardo



Message has 1 Reply:
  Re: Dimensions of the parts
 
Leonardo Zide skrev i meddelandet <3712B018.76665708@c...com.br>... (...) another (...) If any two corners of a (planar) face, from one brick, is on opposite sides of a (planar) face of the other brick, they must be intersecting (not completely (...) (27 years ago, 13-Apr-99, to lugnet.cad.dev)

Message is in Reply To:
  Re: Dimensions of the parts
 
(...) These only work for convex pieces. The hollow areas in a concave piece would not be handled properly, since at least one wall would actually move *closer* to the other piece. For example, consider a clip. If you scale its position by 1.01, the (...) (27 years ago, 12-Apr-99, to lugnet.cad.dev)

14 Messages in This Thread:






Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR