| | Re: Inline POV code in official parts?
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(...) It doesn't really gain you much if you are just converting the LDraw parts directly - l3p does that just fine, and fairly fast. The only advantage of a POV-ray library is when you start adding POV-ray specific stuff, eg: replace the curve (...) (18 years ago, 1-May-07, to lugnet.cad.dev)
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| | Re: Inline POV code in official parts?
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Why not make official POV-Ray Lego bricks and skip the whole LDraw to POV-Ray conversion? Use the same names, scale, and coordinates and all you need is a small script to convert the LDraw lines into POV- Ray lines using the same translations. Or (...) (18 years ago, 1-May-07, to lugnet.cad.dev)
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| | Re: Inline POV code in official parts?
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(...) More than three years have passed, the only thing that has happened is that the SteerCo and/or the Standard Committee has decided not to allow EmbPOV in the official Parts folder. A vauge discussion on creting yet another folder for Ldraw POV (...) (18 years ago, 1-May-07, to lugnet.cad.dev)
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| | LSynth Service
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Hi, all. I've taken the liberty of fiddling around with the LSynth 2 source code a little bit more to create an LSynth Service, a text-processing extension for Mac OS X that lets you run LSynth just about anywhere you can edit text. The service (...) (18 years ago, 10-Apr-07, to lugnet.cad.dev.mac, lugnet.cad.dev, lugnet.cad)
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| | Re: Getting rif off the 8.3 nomenclature??? (scanf tricks)
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(...) That's a nifty scanf trick. But don't forget, you might still want to (URL) trim leading and trailing whitespace> (tabs and space characters) from the parsed filename (and maybe even surrounding quotes). Don (18 years ago, 29-Mar-07, to lugnet.cad.dat.parts, lugnet.cad.dev, FTX)
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