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Subject: 
Re: Anatomy of a POV file (e.g. L3P suggestions)
Newsgroups: 
lugnet.cad.dev
Date: 
Thu, 20 Jan 2005 22:14:48 GMT
Viewed: 
1818 times
  
In lugnet.cad.dev, Michael Horvath wrote:
It would be nice if L3P could split any/all of the top-level categories (as well
as sub-models) into separate *.inc files, instead of having them all in the
*.pov file. I read that you are going to implement some of what I'm suggesting
in the next release.

-Michael

Optional, yes that would be nice. But I also see the strength in the fact that
all data needed are gathered in the same file. I have downloaded so many
pov-files just to discover that they have references to inc files I fail to find
on the net.


/Tore



Message has 2 Replies:
  Re: Anatomy of a POV file (e.g. L3P suggestions)
 
(...) For newbies I think it's nice that the POV file is self-contained and ready-to-render. However, using certain coming options you can exclude camera and lights. Why would you like submodels in separate .inc files ? Only to have a smaller (...) (20 years ago, 21-Jan-05, to lugnet.cad.dev)
  Re: Anatomy of a POV file (e.g. L3P suggestions)
 
(...) When you really get into POV-Ray, you have to deal with multiple files. If you ever include a graphic as a texture, or a height field, there is nothing you can do. You can't combine an image into a text file and have it work well. If you have (...) (20 years ago, 21-Jan-05, to lugnet.cad.dev)

Message is in Reply To:
  Anatomy of a POV file (e.g. L3P suggestions)
 
Here are the basic components of a POV file, as it is generated by default by L3P. Materials Color declarations Stud-tops Finishes Render-Detail Options Qual SW Bumps etc. Scene-Level Objects Camera Lights Floor Background Parts & Primitives Models (...) (20 years ago, 20-Jan-05, to lugnet.cad.dev)

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