| | I just noticed another one
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When LDGLite is launched in LDGLite mode, I am prompted to click on the drawing to go to the next step, but when I click, the programs draws two steps. Chris (22 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
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| | Re: Some bugs with LDGLite
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(...) Thanks for the pointer. I gave it a quick try, and when I select the x,y option for resolutions, I can't enter the numbers, and LDGLite just starts in 320x200 mode. Chris (22 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
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| | Re: Could someone run a perspective mode test on ldglite?
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(...) Hmm, as a matter of fact, I have had trouble with some users I that I do *help desk* for. They just released a new driver for their retail cards and that fixed the issues I have been having with them. (...) Hmm. Yup, they come with Nvidia's (...) (22 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
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| | Re: Could someone run a perspective mode test on ldglite?
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(...) Yeah, but I hear their drivers still suck. Until I hear otherwise, I'm gonna do it for *any* ATI driver. (...) Don't some of the newer Macs come with Nvidia cards these days? I'm sure they come with a whole different set of problems. Actually (...) (22 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
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| | Re: Could someone run a perspective mode test on ldglite?
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(...) I'm not much of a video card buff, but doesn't ATI have video cards better than the Rage 128? Maybe you could use those settings if the GL_VERSION contains "ATI" && GL_DEPTH_BITS is 24. Just an idea. If you wanted to limit to Macs, you could (...) (22 years ago, 6-Jun-02, to lugnet.cad.dev.mac)
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