To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / *8535 (-20)
  Re: More on Stickers (was: Questions on Stickers and Certification)
 
(...) I have (almost) this as a printed part on white, except the stripes and gaps are transposed from the DAT file (i.e. red triangles in the corners and four red stripes). (...) Chris (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  Re: DirectX and .dat
 
(...) One other option (that I just added to LDView in OpenGL) is to use two directional lights that face in opposite directions. This probably won't work for the specular component, as the specular calculation actually requires the normal to be the (...) (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) Well, I don't know about the other viewers, but you'd have to modify the registry to make it work for LDView (not that this is difficult). The LDView registry settings are stored in: HKEY_CURRENT_USER\So...are\Travis Cobbs\LDView LDView (...) (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: Inline POV-Ray code?
 
(...) Which part of it aren't you keen about? Is it all the extra stuff in the dat file? If so, then perhaps this is a good time to dredge up my 0 INCLUDE suggestion yet again. ;) (URL) (23 years ago, 27-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Another stupid part-authoring question (Primo?!?)
 
Okay, I'm probably the only one here who really cares about Duplo parts (with the possible exception of Paul Easter). But I figure that some folks at least will appreciate having these added to the parts library. As part of modeling Duplo, I'm also (...) (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  Re: Inline POV-Ray code?
 
(...) OK. I'll write up a spec/reference page on 0 IFDEF. It will include the following metacommands: 0 IFDEF <code> 0 IFNDEF <code> 0 ELSE 0 ENDIF Should there be a 0 ELSEIFDEF and/or 0 ELSEIFNDEF? (...) Steve (23 years ago, 27-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: DirectX and .dat
 
(...) You're probably running into trouble with the random polygon winding direction in most of the LDRAW parts. This causes problems with lighting and culling since the normals often point into the part rather than out of it. In opengl you can (...) (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  Re: DirectX and .dat
 
(...) Of course you will have to convert this to a unit vector, by dividing each of the conponents by the length of the resulting vector. (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  Re: DirectX and .dat
 
(...) It sounds like you need help finding the normal vector so that Direct X will prperly shade the triangle. you can find the normal vector for the vertex by calculating the cross product of two vectors taken from two sides of the triangle. I (...) (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.2 Released ***
 
Hi, the program seems to be very good, seeing the screen caps, but... It's hanging on me, the other version 1.0 does also hang after selecting a model (simple 2x4 brick). PC Specs: Athlon TB 1400, Asus v3800 TNT2, 256MB win me OpenGL should be ok, I (...) (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  DirectX and .dat
 
Hi all. Tim Courtney directed me to this forum on an issue that's bugging me. I am into the Virtual Lego for about a year now and being a programmer i started to mess around myself with the dat files etc. Just for the fun of it I started a little (...) (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) LDraw-mode, running under Emacs, can be used to inline any parts, primitives and sub models. Emacs runs under virtually any OS, hence there has been the posibility to inline under "any" OS for a couple of years or so... Fredrik (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) I added an inliner to the LEDIT emulation mode of ldglite about 6 months ago, but I guess I must not have advertised it too well. I think it works pretty good, except for MPD files. It inlines them ok, but the LEDIT mode currently only saves (...) (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) I forgot to mention that I have made a working inliner, but it's inside of LDA2001 and invisible, out of reach for general purpose inlining. I did have plans to break it out and make a standalone utility, but for some reason, I didn't. And now (...) (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) I only know of one inliner, the one in LDAO. So now I know about 2 inliners. :) If there are other programs around that perform inlining, I'd *really* like to hear about them. Anyone? Steve (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) It is very exciting to me. I'm running the Swedish version of Win98 at home, and that means in LDAO I have to: 1. Replace all decimal points in the file to inline with commas. 2. Replace all decimal points in the type 1 line(s) I want to (...) (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) I'm curious, what's so exciting about another inliner? I was under the impression that there were plenty of inliners around, especially for Windows. Or are you still using windows 3.1? (...) Yes. It would be nice to be able to specify (...) (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) Me too. In a near future, I don't have to have a separate PC with Win95 or English Win98 to run LDAO on. :) (...) I had some problem with inlining disabled, too. I noticed that if I had two successive type 1 lines, inlining of the first one (...) (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: Will LMPL be Simulation-approach or Usage-approach ?
 
DG> Do not forget to download Spiderbot.dat (in lugnet.cad.models) It came automatically via e-mail. :) DG> We embody two different well-known approaches. Both of LCD and LMPL embody these two approaches. DG> First : the Simulation approach. DG> And (...) (23 years ago, 27-Feb-02, to lugnet.cad.dev.lcd)
 
  Re[4]: I have read the article about LCD
 
Hi Damien! DG> Now you speak about layers. DG> That is precisely what I called "multiple syntax levels". DG> Software layers are known to be very bad for software engineering and design DG> in general. I don't think so. What about object oriented (...) (23 years ago, 27-Feb-02, to lugnet.cad.dev.lcd)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR