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 CAD / Development / *8326 (-5)
  Re: Mac OS 8.6
 
(...) Am trying to compile this, but having more than a few problems using CW-Pro-5. Anyone with experience compiling this (any vers of CW), email me and maybe we can work around the diffs between CW-Pro-5 and CW-Pro-7.2. TIA, Ray (23 years ago, 10-Feb-02, to lugnet.cad.dev.mac)
 
  Re: LDraw.org Tutorials - What to include
 
(...) Turning lights into shadowless lights is already beging covered. I suggest you try to focus on just the basics for 100 level tutorials. Think of the user as someone who is afriad to even touch the MOUSE. Just show him/her the basics to get a (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Mac OS 8.6
 
(...) The readme file on Apple's OpenGL site specifies that MacOS 8.1 is the minimum requirement for OpenGL, so that may end up being the base release that we can run on. Ray (23 years ago, 10-Feb-02, to lugnet.cad.dev.mac)
 
  Re: A comprehensive LDraw object model
 
(...) Backface culling (BFC) is what you are describing, but it isn't what Kyle was asking for :-). In traditional realtime 3D rendering, polygons only have one side. The back side is literally non-existent. It doesn't get drawn at all. This is (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
 
  Re: A comprehensive LDraw object model
 
(...) Well, while I haven't tried it, I'm fairly sure that my implementation of MPD-handling in LDView would happily load an MPD file as a subfile of another MPD file or a dat file. :-) --Travis Cobbs (tcobbs@REMOVE.halibut.com) (23 years ago, 10-Feb-02, to lugnet.cad.dev)


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