| | Re: "Tore's" boxes, special file naming instructions
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Tore: (...) Except that the extensions "box" and "min" don't seem to correspond to the two concepts, it might be a good idea to identify the simplification level based in the file name extension. But since the file format is (I assume) still the (...) (23 years ago, 12-Sep-01, to lugnet.cad.dev, lugnet.cad.dat.parts)
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| | Parts Tracker is Now Live!
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Yes, that's right. The moment you've all been waiting for. The new Parts Tracker is live and ready for action. Well, mostly. It's in a "pilot phase" -- think of it as a "gamma test". That means we're using real data, and it will have real results, (...) (23 years ago, 12-Sep-01, to lugnet.cad.dev.org.ldraw) !!
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| | DO-OVER --- September MOTM/SOTM
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Hi all, OK. Jacob has fixed things on the new server [ thanks, Jacob ], and patiently explained to me how it works, [ not an easy task :-) ] so the voting is back on. But it's a DO-OVER!! Starting from scratch, so get over there and cast your vote. (...) (23 years ago, 11-Sep-01, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw)
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| | Re: LDA2001: My first working animation script
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... and the result is... (URL) Kb Mpeg, [pov 800x600, AA 0.3], 256 colors nearest color optimized octree, DivX Mpeg-4, Quality=900) Each frame took 3-3½ minutes on my PII-450/128 Models are: Police Car from Datsville by Jonathan Wilson 2000 Beetle (...) (23 years ago, 10-Sep-01, to lugnet.cad, lugnet.cad.dev)
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| | LDA2001: My first working animation script [DAT]
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Progress report: The script below is now being correctly compiled. Remarks: Three object are created: Scene(Scene.dat), Bubbla(Beetle.dat), and Polis(Police.dat) At the first frame, Bubbla is at [-50 -28 100] and Polis is at [50 -28 50] Then, Polis (...) (23 years ago, 10-Sep-01, to lugnet.cad, lugnet.cad.dev)
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| | Re: LDGLite bug report (and POV preview question)
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I like that idea. If the default view is what you said (the [0.707104 ...] matrix), then a projection matrix of 1.4142,0,0,0,1.2196,...171,1.2247 in front of it would give the same effect as the original LDRAW default matrix. I've wanted to pull out (...) (23 years ago, 7-Sep-01, to lugnet.cad.dev)
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| | Re: LDGLite bug report (and POV preview question)
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(...) How about if we just separate the shearing "oblique" projection transformation from the underlying modeling transformation? I'd be happy using this for the default matrix. 0.707104,0,0.707104,...5,0.612372 I think it's a 45 degree spin and a (...) (23 years ago, 6-Sep-01, to lugnet.cad.dev)
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| | Re: LDGLite bug report (and POV preview question)
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Should we change the default view to be something that is (what is the word..."only made from rotation matricies and does not produce shearing"? det(A)=1?). It bugs me that the default is flawed that way, although there are some other (...) (23 years ago, 6-Sep-01, to lugnet.cad.dev)
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| | Re: LDGLite bug report (and POV preview question)
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(...) I'm not sure if I *want* to do this, I was just asking if it would be useful. I asked because I already added -cc and -ca (not sure what -cla is) to ldglite so I could move the camera enough to test my recent bug fixes. Since I tend to add (...) (23 years ago, 6-Sep-01, to lugnet.cad.dev)
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| | Re: LDGLite bug report (and POV preview question)
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Don: (...) I have updated the "Getting started: On Linux" page to reflect this: (URL) have also created a page with instructions for people who only need to update their LDGLite installation: (URL) pages will be updated whenever Don reminds me of a (...) (23 years ago, 5-Sep-01, to lugnet.cad, lugnet.cad.dev)
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