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 CAD / Development / *4311 (-5)
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) OK, I grabbed a new zipfile and tried that. It gacked at me until I did this: $ su # cd /usr/lib ln -s /usr/local/lib/libglut.so.3 ln -s /usr/local/lib/libGLU.so libMesaGLU.so.3 ln -s /usr/local/lib/libGL.so libMesaGL.so.3 exit $ ./ldglite (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) My /usr/local/lib has: libGL.so -> libGL.so.1.2.0 libGLU.so -> libGLU.so.1.2.0 libglut.so -> libglut.so.3.7.0 and as far as I can tell, the symlinks do point to real library files... $ file * libGL.la: English text libGL.so: symbolic link to (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Funny other thing, though: If I go into main.c and just start hacking some of the constants and recompile, I can get it to do things like position the window anywhere I want, or make it any size, or make it come up with any background color (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Whoa -- the ldglite I produced via libtool is an sh wrapper for .libs/ldglite produced by ltmain.sh (part of libtool I guess). That's how it's so small! :) 3k seemed awful small to me too -- almost unbelievable. 20k I could believe easily, 3k (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) and (...) Which windows compiler did you try? VC++ or gcc or the exe in the zip file? (...) Do you mean the /ldraw/model dir or whatever directory the model on the command line is in? eg. c:\mydatfiles in the example below. ldglite (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)


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