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 CAD / Development / *3405 (-10)
  Re: Hidden surface removal, and vertex order in part/primitive DAT files
 
Michael Lachmann wrote in message ... (...) I retract my earlier suggestion. I'd prefer to test for '0 CW-compliant' than '0 CW*' because checking for an exact string match is usually easier. Not supporting wildcards also promotes consistency. (...) (25 years ago, 2-Oct-99, to lugnet.cad.dev)
 
  Re: MI/X (Was: LeoCAD for Linux (Was: Compiling MPD Builder/Splitter for DOS/Win?))
 
[ FUT lugnet.off-topic.geek ] Doc: (...) I don't get as far as connecting to _any_ Linux machine. (...) Where can I pick that up? Play well, Jacob ---...--- -- E-mail: sparre@cats.nbi.dk -- -- Web...: <URL:(URL) -- ---...--- (25 years ago, 2-Oct-99, to lugnet.off-topic.geek, lugnet.cad, lugnet.cad.dev)
 
  Re: New Group Idea
 
(...) Alright then, I'll submit my planned .DAT files of Byggis door and windows and my Tyco phone to lugnet.dat.cad.parts. B-) /Tore (25 years ago, 2-Oct-99, to lugnet.cad.dev)
 
  Re: Hidden surface removal, and vertex order in part/primitive DAT files
 
What if say a complient file contains anything starting with "0 CW". Any program dealing with this information could just scan for "0 CW*". We also could use a tag "0 AW*" if why ever the orientation is not clock-wice but anti-clockwice .... I think (...) (25 years ago, 2-Oct-99, to lugnet.cad.dev)
 
  Re: New Group Idea
 
(...) Ditto. -Tim <>< (URL) timcourtne ICQ: 23951114 How to rob a bank in ancient Rome: "Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam." (I have a catapult. Give me all the money, or I will fling an enormous (...) (25 years ago, 2-Oct-99, to lugnet.cad.dev)
 
  Re: New Group Idea
 
(...) Evil. --Todd (25 years ago, 2-Oct-99, to lugnet.cad.dev)
 
  Re: MI/X (Was: LeoCAD for Linux (Was: Compiling MPD Builder/Splitter for DOS/Win?))
 
(...) I have used the product under NT. It isn't very stable. But it works. The problem is that your apps are looking for fonts that you haven't installed into the X server on the Mac. There is a faq for MI/X on their site, which includes a (...) (25 years ago, 1-Oct-99, to lugnet.off-topic.geek, lugnet.cad, lugnet.cad.dev)
 
  Re: CW/CCW, vertex sequence, co-planar, convex, (115kB)
 
(...) Because the program doesn't work that way, it just turns backface culling on and draws everything in green, then switch to "frontface culling" (does it exist ?) and draws everything red. I've been busy finishing my first game project (not Lego (...) (25 years ago, 1-Oct-99, to lugnet.cad.dev)
 
  Re: Hidden surface removal, and vertex order in part/primitive DAT files
 
(...) I can't argue with that :) (...) No way ! The front faces are CCW in 3DS Max, and quoting the OpenGL 1.2 specs. for glFrontFace() "mode: Specifies the orientation of front-facing polygons. GL_CW and GL_CCW are accepted. The initial value is (...) (25 years ago, 1-Oct-99, to lugnet.cad.dev)
 
  MI/X (Was: LeoCAD for Linux (Was: Compiling MPD Builder/Splitter for DOS/Win?))
 
[ XFUT lugnet.off-topic.geek ] Mike Stanley: (...) Didn't work. There is some kind of font problems that don't make sense. (...) I am not a Mac person either. - And I would like to stay that way (but still get the d*** thing to work). No plain and (...) (25 years ago, 1-Oct-99, to lugnet.cad, lugnet.cad.dev, lugnet.off-topic.geek)


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