| | Re: Idea: How starting to work for a unique Lego piece naming convention?
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(...) And don't forget to include the folks in the Upper Penninsula of Michigan or Yoopers as they are called. "Dey talk like dat too". (...) I like it! Especially without a "K". John Matthews brought up an interesting point about not calling (...) (25 years ago, 8-Jul-99, to lugnet.admin.database, lugnet.cad, lugnet.cad.dev, lugnet.db.inv, lugnet.general)
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| | Re: Idea: How starting to work for a unique Lego piece naming convention?
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(...) Ok, I could go with: 1x2 45 degree slope, half pyramid Here's an attempt at the rest of the more or less normal slope parts: 1x2 45 degree slope 2x2 45 degree slope 3x2 45 degree slope (3) ... 1x2 45 degree slope, peak 2x2 45 degree slope, (...) (25 years ago, 8-Jul-99, to lugnet.admin.database, lugnet.cad, lugnet.cad.dev, lugnet.db.inv, lugnet.general)
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| | Re: [ldraw.org] Cover Model
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(...) Cool. BTW - just checked out your OLV - BREATHTAKING MODEL! (...) I would say 200 pixels wide, required. Min height 100, max height 200. .jpg format. No text over image. The image will get a caption and a link to the owner's site (or model of (...) (25 years ago, 8-Jul-99, to lugnet.cad.dev.org.ldraw)
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| | Re: [ldraw.org] Cover Model
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(...) I agree! You read my mind. Steve (25 years ago, 8-Jul-99, to lugnet.cad.dev.org.ldraw)
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| | Re: [ldraw.org] Cover Model
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(...) That's what I thought when I read your earlier post. It would be very intriguing to see what images people can create, using LDraw as a base tool, but not limited to that. For example, Terry suggested that no text be allowed over the image. I (...) (25 years ago, 8-Jul-99, to lugnet.cad.dev.org.ldraw)
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| | Re: The Bricktionary project (Was: Idea: How starting ... Lego piece naming convention?)
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[Followup-To set to lugnet.admin.database -- can we please corral this (important) discussion to one location? It's getting cross-posted to too many ng's] (...) I've got some LDraw-to-AucZILLA cross-reference information. Let me dig it out... (...) (...) (25 years ago, 8-Jul-99, to lugnet.admin.database, lugnet.cad, lugnet.cad.dev, lugnet.db.inv, lugnet.general)
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| | Re: The Bricktionary project (Was: Idea: How starting ... Lego piece naming convention?)
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(...) lists (...) lot (...) Two other resources come to mind: Lutz Uhlmann's Parts Reference at: (URL) reference of technic parts at: (URL) of these cover lots of parts not done in LDraw, and the Technica pages even have images of parts not LDrawn. (...) (25 years ago, 8-Jul-99, to lugnet.admin.database, lugnet.cad, lugnet.cad.dev, lugnet.db.inv, lugnet.general)
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| | The Bricktionary project (Was: Idea: How starting ... Lego piece naming convention?)
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Hello everybody, In an earlier post in this thread I stated that I would start to make a list containing the various names for each LEGO part. As many parts have different names in different auctions, programms and inventories it is sometimes hard (...) (25 years ago, 8-Jul-99, to lugnet.admin.database, lugnet.cad, lugnet.cad.dev, lugnet.db.inv, lugnet.general)
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| | Re: [ldraw.org] Cover Model
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I see I didn't answer Fredrik's questions clearly. I'll try one more time: (...) That means: - The size doesn't really matter. - Neither does the tools (but POV-Ray makes the most impressive images). - And the same with artificially made backdrops (...) (25 years ago, 8-Jul-99, to lugnet.cad.dev.org.ldraw)
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| | Re: Idea: How starting to work for a unique Lego piece naming convention?
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(...) Those were just examples anyways. :) But I still Think "half-pyramid" is intuitive than "end cap". Jeff - "That is definitely *not* an ordinary spell!" (25 years ago, 8-Jul-99, to lugnet.admin.database, lugnet.cad, lugnet.cad.dev, lugnet.db.inv, lugnet.general)
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