|  |  | Re: [ldraw.org] Domain Registration 
 | 
 | 
| (...) But no one else is going to snap up all of your supplier's paper from under your nose if you don't act immediately. And you're probably ordering a bit ahead, so that a delay in delivery of future supplies doesn't affect your ability to (...)   (27 years ago, 17-Apr-99, to lugnet.cad.dev) 
 | 
 |  | 
|  |  | Re: LDraw part library structure 
 | 
 | 
| (...) I've been hit numerous times (upside the head, base of the neck, whammo to the ear, flat across the noggin, and more) by Joshua's wiffle bat over the past *5* years -- and I feel all the smarter for it. I've got my own bat, of course, for when (...)   (27 years ago, 17-Apr-99, to lugnet.cad.dev) 
 | 
 |  | 
|  |  | Re: Status of SW Ion Cannon? 
 | 
 | 
| Well, the cone with cutout just happens to be what I've been working on. I used 3 1-4 cones around the top and sides. Does L3P substitute for all the cone primitives? In any case I'll post what I've got to cad.dat, probably tommorow. -John Van (...)    (27 years ago, 17-Apr-99, to lugnet.cad.dev) 
 | 
 |  | 
|  |  | Re: lugnet.cad hierarhcy 
 | 
 | 
| (...) Whenever you'd like. If you think it would help you focus, or help collect LDAO ideas, thoughts, and issues together, or give people a more open forum to talk about LDAO, (or all of the above), then it's yours for the asking. Here is some data (...)   (27 years ago, 17-Apr-99, to lugnet.cad.dev, lugnet.admin.general) 
 | 
 |  | 
|  |  | Re: [Newpart] - #2871, Electric Train  9V Motor Decorative Side 
 | 
 | 
| i know that this part is unfinished. BUT when i downluaded it some parts that by all rights should have been there were not, probobly for the same reason as my roadplates???.    (27 years ago, 16-Apr-99, to lugnet.cad, lugnet.cad.dev) 
 | 
 |  | 
|  |  | Re: Quad intersections 
 | 
 | 
| (...) Here's what I use, it works for triangles but you can easily change it for a quad. The idea is to check the angles between the vectors formed by each vertex and the point you're testing. x,y,z: point p1,p2,p3: vertex (float[3]) double pa1[3], (...)   (27 years ago, 16-Apr-99, to lugnet.cad.dev) 
 | 
 |  | 
|  |  | Re: Abuse (was: Re: Non-TLG Parts) 
 | 
 | 
| Steve Bliss wrote in message <3717595d.1405512@lu...et.com>... (...) Normally I would agree, but the situation has gotten to the point where I can't tell which side of the question is worse. JW certainly comes off as rough around the edges, but his (...)   (27 years ago, 16-Apr-99, to lugnet.cad.dev) 
 | 
 |  | 
|  |  | Re: Status of SW Ion Cannon? 
 | 
 | 
| (...) I just need to make the cone at the base of the barrel. I was debating whether to include the cutout on the underside of the barrel or not. It would be a lot easier to make it a 4-4 cone. Also, it would look better in L3P/POV-Ray because then (...)   (27 years ago, 16-Apr-99, to lugnet.cad.dev) 
 | 
 |  | 
|  |  | Re: suggestion for roadplate like parts 
 | 
 | 
| (...) That's fine, I'm willing to make the parts, but I'm not highly motivated for it. Steve    (27 years ago, 16-Apr-99, to lugnet.cad.dev) 
 | 
 |  | 
|  |  | Re: Quad intersections 
 | 
 | 
| (...) Using quad points Q0 - Q3, point of intersection I. For all lines QmQn, where I.X is between Qm.X and Qn.X, interpolate the point Jmn on QmQn where Jmn.X = I.X. If I.Z is between min(Jmn.Z) and max(Jmn.Z) then I lies within quad Q. If I.Z is (...)   (27 years ago, 16-Apr-99, to lugnet.cad.dev) 
 |