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 CAD / Development / *14331 (-20)
  Re: Automatic download of unofficial parts in LDView
 
(...) I can definitely see where you're coming from, and there's certainly a danger that having a viewer transparently support unofficial parts will encourage their use without being included inside the MPD file. Having said that, I see a whole lot (...) (18 years ago, 14-May-06, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Automatic download of unofficial parts in LDView
 
(...) They'd definitely go into a special directory. (Right now in my development code that directory is u_parts in the ldraw dir. It would probably become "Unofficial Parts", or something similar, since LDView isn't going to work on a system that (...) (18 years ago, 14-May-06, to lugnet.cad.dev.org.ldraw)
 
  Re: Automatic download of unofficial parts in LDView
 
(...) Hi Travis, I have to second Damien's view but I can think of a possible way around it. If you were to download the unofficial parts into a distinct directory (eg. in the ldview dir tree) and then call them from there it would allow an (...) (18 years ago, 14-May-06, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Automatic download of unofficial parts in LDView
 
(...) Hi Travis, It's good to know you still think about adding even more features to LDView. At some feature-complete point many programmers prefer to switch to a newer thus more exiting development rather than cherrish and grow the baby. However, (...) (18 years ago, 14-May-06, to lugnet.cad.dev.org.ldraw, FTX)
 
  Concerning LDView (was: Automatic download of unofficial parts in LDView)
 
Hi Travis, this option seems very useful, but I am still unable to run the newest version of LDView on my computer :o(. Do I need any special drivers etc.? LDView 2 works perfectly. Leg Godt- Sven (18 years ago, 14-May-06, to lugnet.cad.dev.org.ldraw)
 
  Re: Automatic download of unofficial parts in LDView
 
Sorry to so quickly respond to my own post, but I forgot to mention something. One of the sample models that LDView comes with makes use of a fair number of unofficial parts (15, to be exact). Those parts make use of 14 unofficial primitives and 1 (...) (18 years ago, 14-May-06, to lugnet.cad.dev.org.ldraw, FTX)
 
  Automatic download of unofficial parts in LDView
 
I'm working on a feature in LDView where it will automatically check the parts tracker for unofficial parts when it encounters a file that it can't find. This has the potential to produce a fairly large amount of requests to the parts tracker, so I (...) (18 years ago, 14-May-06, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Bricksmith 1.4: Intel and More
 
(...) Alas. Could you please send me the crash reports? You'll find them saved at /Users/yourname/Libr....crash.log Just e-mail me that log file; it can provide valuable clues about what is going wrong. Since I haven't seen crashing myself, I need (...) (18 years ago, 9-May-06, to lugnet.cad.dev.mac, FTX)
 
  Re: Bricksmith 1.4: Intel and More
 
This may appear twice, I tried posting it using email authentication, but that does not appear to have worked. - Erik (...) Unfortunately, at least on my machine*, some new skeletons appear to have taken up residence. :( iMac G5, 2 GHz, 512 MB RAM, (...) (18 years ago, 9-May-06, to lugnet.cad.dev.mac, FTX)
 
  Bricksmith 1.4: Intel and More
 
(2 URLs) Bricksmith 1.4> adds the following features: Universal Binary (Intel support) Missing parts are reported LDraw "~Moved" parts are automatically upgraded to their new numbers Active viewport is indicated with a focus rectangle Exporting (...) (18 years ago, 9-May-06, to lugnet.announce, lugnet.cad, lugnet.cad.dev.mac, FTX)  
 
  Re: 2006 LDraw.org Steering Committee Election Results
 
(...) I think that is all for now, but I think we (the SteerCo) need to discuss the current content of (URL) (18 years ago, 6-May-06, to lugnet.cad.dev.org.ldraw)
 
  Re: 2006 LDraw.org Steering Committee Election Results
 
(...) I updated the pages at ldraw.org accordingly to the new steerco: (URL) I'm not sure if there is some other info on other pages. a quick search doesn't show any results. could anyone confim this. bye, w. (18 years ago, 6-May-06, to lugnet.cad.dev.org.ldraw)
 
  Re: 2006 LDraw.org Steering Committee Election Results
 
(...) Thanks everyone. I was going to wait to respond until I knew more about what the LSC actually did but with Orion underwater the whole process seems a little slow. I look forward to working with this team all of whom have done far more for (...) (18 years ago, 6-May-06, to lugnet.cad.dev.org.ldraw)
 
  Re: 2006 LDraw.org Steering Committee Election Results
 
(...) Seconded! Looks like a great group, good luck! ROSCO (18 years ago, 5-May-06, to lugnet.cad.dev.org.ldraw)
 
  Re: 2006 LDraw.org Steering Committee Election Results
 
(...) Not much of the brick, sadly. I'm in a bit of a dim ages right now because I'm focusing in other areas since I've been out of school. I did run my hands through a pile of bricks as I put them into an 'unsorted' bin the other day and got chills (...) (18 years ago, 5-May-06, to lugnet.cad.dev.org.ldraw)
 
  Re: 2006 LDraw.org Steering Committee Election Results
 
Congrats, guys. So I can expect that ldraw.org will start moving again? *wink* ;) Tim--I haven't got the time just now, but I'm looking forward to seeing your brickshelf gallery to see what you've been up to. Adrian (18 years ago, 5-May-06, to lugnet.cad.dev.org.ldraw)
 
  Re: 2006 LDraw.org Steering Committee Election Results
 
(...) That's a great lineup. Congratulations to you guys and all the best moving forward with the org. Do I sense a European shift? ;-) -Tim (18 years ago, 4-May-06, to lugnet.cad.dev.org.ldraw)
 
  2006 LDraw.org Steering Committee Election Results
 
The winners of the 2006 LDraw Steering Committee Election are (in alphabetical order by last name): Kevin L. Clague Chris Dee Tore Eriksson Tim Gould Willy Tschager Congratulations to the new LDraw Steering Committee members! Willy Tschager (...) (18 years ago, 2-May-06, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw) !! 
 
  Re: Bricksmith 1.3: Here's Looking at You, Kid
 
(...) The lines do end up with different thicknesses at different places due to the way they get drawn. As far as I know, thick lines in OpenGL are drawn such that a section perpendicular to the line direction is all drawn at the same Z depth. So (...) (18 years ago, 7-Apr-06, to lugnet.cad.dev.mac, FTX)
 
  Re: Bricksmith 1.3: Here's Looking at You, Kid
 
Travis, Those images are very impressive! The lines are big and bold, instead of disappearing into the surface they are supposed to be outlining. They are instruction-grade. I will say, however, that MegaPOV does a better job doing stud outlining on (...) (18 years ago, 7-Apr-06, to lugnet.cad.dev.mac, FTX)


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