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 CAD / Development / *13646 (-10)
  Re: Restart of LDA Project (using LDraw models - L3P - POV)
 
(...) I'd agree with this. But what I do with an L3Lab output (which is how I generate my static images in POV from LDraw files) is immediately strip the camera and viewpoint stuff out and make it into an .inc file, my main file just includes what (...) (20 years ago, 16-Jan-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Re: File queue of hold voted parts?
 
(...) Relatedly... 1) The only part I've uploaded thus far, a ####a, got a hold vote because it'd require moving the existing #### to ####b (with a ~Moved) file. Is this a valid reason to hold, or something the admin would do if it got approved? I'd (...) (20 years ago, 16-Jan-05, to lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Re: Restart of LDA Project (using LDraw models - L3P - POV)
 
(...) You mean LD4D and you or POV-Ray and you? (...) You really need to look at how POV-Ray does animation. It has all of this built in. I think one reason why animation is so hard is because L3P's output is overwhelming. It is not good for newbies (...) (20 years ago, 16-Jan-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Re: Restart of LDA Project (using LDraw models - L3P - POV)
 
(...) Yes, that's why I also make this little humble program to see if my ideas work put to practice. (...) ... and that program crasches on all of my PC:s, expect the very first beta version he released... :(( (...) Maybe, maybe not. I recall James (...) (20 years ago, 15-Jan-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  File queue of hold voted parts?
 
hi, would it be possible to add a second queue to the PT, listing just parts with a hold vote to have an overview how long they are already hang around there? it would be easier to sort out the orphans. w. (20 years ago, 15-Jan-05, to lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Re: Restart of LDA Project (using LDraw models - L3P - POV)
 
(...) I have no idea. Anton always include the ini with the pov file, so perhaps whatever tools come from this can just auto create the ini file as well. (...) Hey! Cool! I know the syntax alone wont be much good. If there aren't tools that use it, (...) (20 years ago, 15-Jan-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Re: Automated Inventory Ordering through Bricklink
 
---snip--- There are two soultions that I know of. 1) Create a .LDR file with the parts you want to buy 2) Download and install (URL) 3) Upload your .LDR file to briktrak and it will link to bricklink and provide you a list of stores that have your (...) (20 years ago, 15-Jan-05, to lugnet.inv, lugnet.cad.dev, lugnet.cad.mlcad, lugnet.market.brickshops)
 
  Re: Automated Inventory Ordering through Bricklink
 
I wrote a utility, for my own use, about two years ago that takes a .dat file and attempts to find "best" way to buy the parts via BrickLink. I'd planned to produce custom sets and source the parts for them this way. It was working well when last I (...) (20 years ago, 14-Jan-05, to lugnet.inv, lugnet.cad.dev, lugnet.cad.mlcad, lugnet.market.brickshops)
 
  Re: Restart of LDA Project (using LDraw models - L3P - POV)
 
(...) I already am. :) I noticed that L3P already marks the beginning of these blocks: // Camera (Latitude,Longitude,Radius = 45,45,0) and // Lights: Now, I've asked Lars to let L3P also mark the ends of these blocks. (...) No it isn't. Btw, I'm (...) (20 years ago, 14-Jan-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Re: Restart of LDA2001 Project (using LDraw models - L3P - POV)
 
(...) In the coming L3P each section is tagged with POV comments like //// ModelObject //// Camera //// Lights exactly to help cutting out the interested POV code. (...) I'm reluctant to adding too much complexity into L3P to suit different special (...) (20 years ago, 14-Jan-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)


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