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 CAD / Development / *12636 (-10)
  Re: Web-based LDraw viewing
 
(...) A while back, I wrote for my own amusement a perl program which will take a patterned part, and will produce an SVG file of the pattern. I've been thinking about forwarding it to the LDraw.org team, so they could include it with the parts (...) (21 years ago, 14-Mar-04, to lugnet.cad.dev, FTX)
 
  Re: Web-based LDraw viewing
 
(...) Anybody who is interested in a Java and 3D should also check out the Art of Illusion program at (URL). It is open source (GPL) and has I/O plug-ins to support reading and writing different graphics file formats. -Wayne (21 years ago, 14-Mar-04, to lugnet.cad.dev)
 
  Re: Web-based LDraw viewing
 
(...) MLCad great for editing but slows down significantly with large files. The only currently released program that even approches web acceptible speeds is L3Lab (although LDView isn't far behind). I just did a little search on SourceForge and (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev)
 
  Re: Web-based LDraw viewing
 
(...) Yes, I agree, however you expect larger files to take longer. I would tend towards a low-quality image, as it's targetted at screen viewing, that would speed things up a little. I think Michael's MLcad renderer is fairly fast, a Java version (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev, FTX)
 
  Re: Web-based LDraw viewing
 
(...) Java is probably the best route for realtime model rendering on the web. The challenge would be to write a rendering engine that quickly processes large model files (as opposed to most current renderers which take a while if the part count is (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev, FTX)
 
  Re: Web-based LDraw viewing
 
How about .SVG ? (21 years ago, 13-Mar-04, to lugnet.cad.dev, FTX)
 
  Web-based LDraw viewing
 
Today I was thinking about the complications of LeoCAD/MLCAD and how hard it is sometimes for a group or people to easily deal with CAD files in a project. If one person creates a CAD of something, they either have to email it to everyone who's (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev, FTX)
 
  Possible task for new LDraw author - early baseplates
 
Hi To some extent the growth of the LDraw parts library is limited by the fact that all the "easy" parts have already been created. This means that many new authors face a steep learning curve if they start with a complex part. But there is one area (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev)
 
  Re: surface normals and vertex normals for OpenGL
 
(...) With the use of a point hash table, it should be possible to do all of the analysis in linear time proprotional to the number of points in the object. So, I guess I disagree with you. Not that it particularly matters, until somebody actually (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - Summary please!
 
(...) [snip] (...) OK, so I'm a new guy in the ldraw dev community, but I figured if I don't say something now it'll never get considered. So please go gently on me. I don't know the full protocol you guys use to come up with these standers. But (...) (21 years ago, 13-Mar-04, to lugnet.cad.dev)


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