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 CAD / Development / *11691 (-5)
  Re: LDGLite 1.0
 
(...) To be clear, getting trail line when rotating lines is what I could not reproduce. (...) Tom, you don't have an account on my machine, so I don't think this link is going to work :) In ATi mode, trans orange gets some speckles while rotating, (...) (21 years ago, 8-Aug-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite 1.0
 
(...) Thanks, but it sounds like the congrats are a bit premature at this point. Oh well, I guess I can live with 1.0.1 or 1.0.2 or 1.0.99 or whatever... (...) That's interesting. It sounds like I *can* query the driver during a reshape and find out (...) (21 years ago, 8-Aug-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite 1.0
 
(...) Chris (and Don), I can reproduce this. It appears that changing between standard views after editing (not necessarily spinning) will do it. The behavior is actually different for me with the Apple OpenGL versus ATI. With Apple, the trans color (...) (21 years ago, 8-Aug-03, to lugnet.cad.dev.mac, FTX)
 
  LDGLite 1.0
 
Don, Congratulations on the 1.0 release. At 800,600 (32bit colors) resolution the ATi driver loads, and then LDGLite switches to the Apple driver (the window behavior and the printout from the terminal is included below) after the window is (...) (21 years ago, 8-Aug-03, to lugnet.cad.dev.mac)
 
  Re: MBC 0.4b2 (Cocoa) bug fix release
 
(...) Oh... rotation is like buttah. Well, as buttery as a PB G3/400 gets :) Thanks. One note so far, the new and open commands leave the previous window as the acitve window. Not a show stopper by any means, but it is unexpected behavior. Hm, (...) (21 years ago, 8-Aug-03, to lugnet.cad.dev.mac)


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