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 CAD / Development / *10260 (-10)
  Re: New primitive box3-2.dat (was Re: What's up with box3#8.dat?)
 
Chris, I'm alright with the 'u' convention. It'd be wicked cool if someone sat down and figured out all the possible box configurations (there can't be *that* many of them), so we could have a clearer idea of what we're trying to describe. Then (...) (22 years ago, 30-Dec-02, to lugnet.cad.dev)
 
  Re: New primitive box3-2.dat (was Re: What's up with box3#8.dat?)
 
(...) Patience please - it's the holiday season and some of us have families to consider. I was hoping to get more replies to (URL) I explained the naming convention as currently implemented. So, if no-one is bothered, I'll change box3#8p.dat to (...) (22 years ago, 29-Dec-02, to lugnet.cad.dev)
 
  New primitive box3-2.dat (was Re: What's up with box3#8.dat?)
 
Still no answer on the box primitive naming conventions. For my spoked wheels I needed a new primitive, like the box3#8.dat but with all adjecent edges. I named it box3-2.dat (Box, 3 faces drawn, 2 edges left out), but how should I name it so I can (...) (22 years ago, 29-Dec-02, to lugnet.cad.dev)
 
  Re: BrickDraw3D 0.6 source on sourceforge
 
Great! I'd like to take a look at that sometime when I'm not tired. I doubt that I will build it myself since I don't have Code Warrior 8, but I'm curious to see how some things work. Rocco (...) (22 years ago, 26-Dec-02, to lugnet.cad.dev.mac)
 
  updated my caboose comparisson page
 
I just updated my caboose comparisson page. (URL) see how these models look on different systems runnign the same software. Chris (22 years ago, 25-Dec-02, to lugnet.cad.dev.mac)
 
  Re: Restrictions on color use in parts and subparts
 
(...) There's already a fix for this posted to the PT, but yes colors above 16 should not be used for Quads, Triangles, or Lines only Type 1 lines (Subparts). (...) It's under the Parts Tracker Reference. Here's the link: (URL) (22 years ago, 24-Dec-02, to lugnet.cad.dev)
 
  Re: Multiple parts was Re: Mac LDraw Viewer comments
 
(...) Huh, I'll try again. (...) OpenGL it is then, (...) The wierd combination seems fine with me. Switching modes wouldn't be much fun. (...) Chris (22 years ago, 24-Dec-02, to lugnet.cad.dev.mac)
 
  Re: Mac LDraw Viewer comments
 
(...) No, I didn't have back face culling turned on. Turning on BFC causes the window frames to disappear. Is this because LDViewer is making assumptions about the way the part files that may not be true? I just updated to 10.2.3, and that has (...) (22 years ago, 24-Dec-02, to lugnet.cad.dev.mac)
 
  Re: QTVR of a model
 
For those with a high speed internet connection: (URL) (2.4 M). This is the same model, but it is colored (so it is easier to see). It has about twice as many angles, but it still has the same view bounds. James (22 years ago, 24-Dec-02, to lugnet.cad.dev.mac)
 
  Re: QTVR of a model
 
(...) NO WAY! I haven't gotten the following to work quite right, but here it is. It will generate about 180 of the 360 images it is suppose to. Then it quites rendering. I have no idea why. For some crazy reason, I am telling "POV-Ray Mac 3.5" to (...) (22 years ago, 23-Dec-02, to lugnet.cad.dev.mac)


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