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 CAD / Development / *10210 (-5)
  Re: Bad links to homepage.mac.com
 
Don, I have updated a few things on mac.ldraw.org. I know the ldglite and technical page still needs major updating as well as some other things like the translation links. I'll get to it.... someday... I just plain deleted a few links to broke (...) (22 years ago, 18-Dec-02, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
 
  Re: HELP: transformation of primitive causes BFC to stop working
 
"Orion Pobursky" <bilthefish@IHATESPAMyahoo.com> wrote in message news:H7Bq38.4Lx@lugnet.com... (...) instead (...) of (...) Hey, I'm all for a good cheat if it makes things easier. Now why didn't I think of that? I guess I keep thinking MLCad is (...) (22 years ago, 18-Dec-02, to lugnet.cad.dev)
 
  Re: HELP: transformation of primitive causes BFC to stop working
 
(...) Actually, I cheated. I hate doing the math and still don't understand the matrix tranforms well enough to look at a matrix and know what it's doing, so I use MLCad to rotate things for me. -Orion (22 years ago, 18-Dec-02, to lugnet.cad.dev)
 
  Re: HELP: transformation of primitive causes BFC to stop working
 
Yep, that did the trick. Now that you gave me the coordinates, I can see that I wanted the original y vector (0,1,0) to go to -z (0, 0, -1), instead of staying y like I had it. This rotating and scaling stuff can be kind of tricky to visualize, (...) (22 years ago, 18-Dec-02, to lugnet.cad.dev)
 
  Re: HELP: transformation of primitive causes BFC to stop working  [DAT]
 
(...) I think this line is what you want: 1 16 10 10 2 0 0 8 -8 0 0 0 -1 0 2-4ndis.dat Let me know if I'm right. -Orion (22 years ago, 18-Dec-02, to lugnet.cad.dev)


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