| | Re: Advice on hair pieces
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(...) Well, at least splitting into triangles at the middle would produce a fairly clean result in that it would eliminate artifacts, but at the cost of creating extra triangles. I've been working on my adjustment tool and my initial results have (...) (14 years ago, 21-Sep-10, to lugnet.cad.dat.parts)
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| | Re: Advice on hair pieces
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(...) On the opposite! splitting stupidly into triangles is radical! The method you suggest is much more sophisticated and interesting ;o) (...) Yep. have a look at discussion here: (URL) it would be nice to have a tool to adjust vertices (...) (14 years ago, 17-Sep-10, to lugnet.cad.dat.parts)
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| | Re: Advice on hair pieces
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(...) I noticed the 4th-batch part I worked on had a significantly better format. That must be why. It was missing some edge lines, but Edger took care of that handily. (...) Heh, I would've thought my idea of a utility was more radical. I'm not (...) (14 years ago, 17-Sep-10, to lugnet.cad.dat.parts)
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| | Re: Advice on hair pieces
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(...) Actually original parts only have triangles and have been merged by stl2dat (the 4th batch used a different concerter and no triangle to quad merge is done). That said, I had a look at m62696, there are only 5 non-coplanar quads, all within (...) (14 years ago, 16-Sep-10, to lugnet.cad.dat.parts)
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| | Advice on hair pieces
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I've moved on to looking at part 62696, "Minifig Hair Ponytail with Long Bangs" (x1930 on Peeron), and I found the part needs a lot of cleanup. (So does 30475, which surprisingly has received no cleanup at all desipte its submission to the tracker.) (...) (14 years ago, 16-Sep-10, to lugnet.cad.dat.parts)
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| | Re: LEGO Universe parts cleanup etiquette
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(...) If the part is on the wiki pages it would be a good hint for others to modify that page with the comment "cleansing in process". If not, just upload to the PT if you are ready. (...) Should be standard practice, but I am not sure all (...) (14 years ago, 15-Sep-10, to lugnet.cad.dat.parts)
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| | LEGO Universe parts cleanup etiquette
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I have two authored parts under my belt, but both of them were modeled strictly by eye and patience. Now with the LEGO Universe Team releasing part files in need of cleanup I feel like I can contribute more. I've been working on cleaning up a part (...) (14 years ago, 15-Sep-10, to lugnet.cad.dat.parts)
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| | L(EGO)Draw parts - 4th batch
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Hi folks, the LEGO Universe Team has shared another batch of part shapes with the community, with the purpose to make them fit for the LDraw Parts Tracker. As usual I have uploaded them to my webspace (the upload module at LDraw.org would have me (...) (14 years ago, 10-Sep-10, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.cad.dat.parts, lugnet.announce, FTX)
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| | POV dat - 4592 - Hinge Control Stick Base - POV [DAT]
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0 Hinge Control Stick Base - POV 0 Name: 4592.dat 0 Author: Steve Bliss [sbliss] 0 Unofficial Part 0 // using DAT code from LDRAW_ORG Part UPDATE 2005-01 0 !LICENSE Redistributable under CCAL version 2.0 : see CAreadme.txt 0 // POV code by Orion (...) (14 years ago, 2-Jul-10, to lugnet.cad.ray, lugnet.cad.dat.parts)
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| | POV dat - 3901 - Minifig Hair Male - POV [DAT]
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0 Minifig Hair Male - POV 0 Name: 3901.dat 0 Author: Chris Dee [cwdee] 0 Unofficial Part 0 // using DAT code from LDRAW_ORG Part UPDATE 2009-03 0 // using POV code from Anton Raves Library version 0532 2007-07-29 0 // Inlined POV code complies with (...) (14 years ago, 26-Jun-10, to lugnet.cad.ray, lugnet.cad.dat.parts)
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| | naming of train wheels
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At present nearly all train wheels on hold because of the file names. Please see: (URL) like to hear more from the community about this now because they sit on the pt for years now and I am sure they are much needed. Please leave your comments here (...) (15 years ago, 5-Apr-10, to lugnet.cad.dat.parts)
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| | Re: Belville Basket & Bucket Handle
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(...) the part is not cleansed but at the moment , for me, is perfect to see the dimensions! thank you again! Cristian (15 years ago, 10-Mar-10, to lugnet.cad.dat.parts)
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| | Re: Belville Basket & Bucket Handle
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(...) It seams to be in the third batch of "official" Lego LDraw parts at: (URL) as 71861. Though I would suggest making use of cylinder and torus primitives. (15 years ago, 10-Mar-10, to lugnet.cad.dat.parts)
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| | Re: Belville Basket & Bucket Handle
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(...) Try this (URL) (15 years ago, 9-Mar-10, to lugnet.cad.dat.parts)
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| | Belville Basket & Bucket Handle
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Hello, I need to know if someone have modelled this part: (URL) you Cristian (15 years ago, 9-Mar-10, to lugnet.cad.dat.parts)
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| | Re: example texture files
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(...) LDVLib doesn't allow you to edit models at all. You point it at an existing file and tell it to load. Having said that, if you wanted to do some (most?) of the work, it could probably be made to be usable for a minifig modeler, since (...) (15 years ago, 2-Mar-10, to lugnet.cad.dat.parts)
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| | Re: example texture files
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(...) By the way, I'm still not sure whether it's really worth it to attempt this in ldglite, or if it'd be more worthwhile to try something that might actually end up being useful, like say a minifig modeler (or maybe an lsynth GUI) built around (...) (15 years ago, 2-Mar-10, to lugnet.cad.dat.parts)
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| | Re: example texture files
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(...) (URL) that some of the files may have BFC issues. Look at 973pa9.dat for a file that has fallback geometry. As a side note, rebel_tile.dat (and the part it points to) have bad texture coordinates, so the texture is mirrored. --Travis (15 years ago, 1-Mar-10, to lugnet.cad.dat.parts)
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| | example texture files
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(...) I've been tossing this around for a while, and while I'm not sure who'd really use it in ldglite considering LDView is so much better suited for modern OpenGL use, it still seems like it'd be fun to experiment with. So, are there any example (...) (15 years ago, 1-Mar-10, to lugnet.cad.dat.parts)
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| | Re: Unofficial Humor Part: 30162p01.dat - Minifig Binoculars with Cartoon Style Eyes Pattern :)
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(...) You have to be as innovative as Apple Computers to get such creative ideas! /Tore (15 years ago, 1-Mar-10, to lugnet.cad.dat.parts)
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