| | Re: BBB wheels
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| (...) Just to clarify, yes they are usable, but at over 600K and 10000 lines each, they use some serious resources when rendering. I unfortunately don't have a computer with a huge amount of resources, and I don't think it's necessary. I assume they (...) (20 years ago, 29-Dec-04, to lugnet.cad.dat.parts)
| | | | Re: BBB wheels
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| (...) will post my efforts here (and send them to Ben) when complete. (...) Hi, I wonder what would happen if: I converted the BBB file back into 3DS format with 3DWin Opened it in MAX and exported as ASE Ran it through Stefan Gustavson's new (...) (20 years ago, 18-Feb-05, to lugnet.cad.dat.parts, FTX)
| | | | Re: BBB wheels
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| Er... Never mind. I did it for one part (URL) (original file size 661K) and came up with this one: (URL) - new file size 970K. So the added generations did something funky to the filesize. Oh well, worth a shot! Darrell (20 years ago, 18-Feb-05, to lugnet.cad.dat.parts, FTX)
| | | | Re: BBB wheels
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| (...) Bummer! Oh well. I have yet to get the OK from Ben to post the DATs, but my filesizes are: Ben's Mine fw176.dat 660k 39.7k fd304.dat 881k 50.1k bd304.dat 732k 50.2k (20 years ago, 18-Feb-05, to lugnet.cad.dat.parts, FTX)
| | | | Re: BBB wheels
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| (...) Wow, those are great. I can't touch that with the software-based converters.. At least not yet! Sorry - didn't know if I needed permission to post the DATs - didn't Ben already make them public? Oh well. I guess I can take them down if people (...) (20 years ago, 18-Feb-05, to lugnet.cad.dat.parts, FTX)
| | | | Re: BBB wheels
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| (...) When importing from 3DS files into Max, you need to weld vertices for the model after import. 3DS files contain lots of coincident vertices for historic reasons. "max2dat" (my new name for ase2dat) now has native 3DS support, and handles (...) (20 years ago, 22-Feb-05, to lugnet.cad.dat.parts, FTX)
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