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 CAD / LDraw Files / Parts / *917 (-10)
  Re: new part - 71014 - castle greatsword - revised
 
Franklin W. Cain <fwcain@yahoo.com> wrote in message news:20000328190244....ail.com... (...) Nice work on the quillions (I'm sure that was fun:), and the handle is much improved, too. Just a few nits to point out: Where you extended the cylinder on (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
 
  Re: 6641.dat Technic Changeover Catch
 
(...) I agree with you Fredrik, but to modelise this part, I used the same orientation as in the mockup made by Jonathan Wilson. Changing this orientation will change the models using this part. So could we change the orientation of a part if the (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
 
  Re: Throwbot foot
 
(...) Fredrik you are right, the axle is too thin. Steve, the reason is because I modelise the parts with a CAD CAM program then I convert the part to dat with my program STL2AT. For the moment, this program recognize only cylindric primitives. I (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
 
  Re: looking for 3425
 
(...) Apparantly. I cannot find the part number in any parts reference, so what i it? /Tore (25 years ago, 28-Mar-00, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  new part - 71014 - castle greatsword - revised  [DAT]
 
I updated this DAT file, incorporating all the suggestions that I received. Please LMKWYT. Thanks, Franklin 0 Castle Greatsword 0 Filename: 71014.DAT 0 Author: Franklin W. Cain (fwcain@yahoo.com) 0 Unofficial Element 0 0 CATEGORY Minifig Accessory 0 (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
 
  Re: New part : Minifig Torso with Patch Pocket Pattern
 
Chris Dee <chris_w_dee@hotmail.com> wrote in message news:Fs56r5.1Gu@lugnet.com... (...) The (...) that (...) than (...) I would say keep using the technique. Minifigs are most often viewed in models at a distance where they look better with the (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
 
  Re: New part : Minifig Torso with Patch Pocket Pattern
 
(...) I noticed that too, but dismissed it as a rendering artifact, which I suppose it is. Do you think this means we should stop using this technique? The town torsos I have done without the hidden lines look bad in L3Lab at low mag - so I was (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
 
  Re: Throwbot foot
 
(...) Marc, Fredrik's post prompted me to look more closely at this part. I noticed that there are references to any of the axle primitives. Is there a reason you did not use any of these primitive files in your file? Steve (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
 
  Re: Throwbot foot
 
To me, the axle sticking out from the centre of the foot appears to have a little bit too thin cross sections. This observation is only based on viewing the part in L3Lab, so it may be wrong. What do you think? Other than that, it looks good! (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
 
  Re: 32165 Technic Throwbot Head
 
Wow! What a part! Great work! If there is one thing I can nitpick about, it would be the lower "partial" axle hole. The real part has two small "nibs" on the lower portion, which are used to hold an axle in place. You can hear a "click" sound if (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)


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