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 CAD / LDraw Files / Parts / *3807 (-20)
  Re: ring 3 to 5
 
(...) True. But it's more than nothing. (...) LDraw (and LEdit, I assume) don't cache any files in memory. Read it (line by line), process it, and throw it away. (...) Reducing the number of files may not be important to rendering speed, but it is (...) (22 years ago, 3-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: ring 3 to 5
 
(...) Actually, for rounded elements, it's almost always[1] preferable to use primitives. That way, programs that do primitives substitution can replace the polygonal primitive with a true round object. -- Steve 1) 'almost always' meaning, 'I can't (...) (22 years ago, 3-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: ring 3 to 5
 
(...) However, when deciding whether or not to in-line sub-parts, reducing polygon count isn't a consideration. Any other advantage, small or not, should be maximised. (...) Whether they do or not, there's still extra time spent identifying the (...) (22 years ago, 3-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: ring 3 to 5
 
(...) I think it is an extremely small advantage. What programs actually read any file more than once? I mean, Are there programs that actaully open the file and read the part in every time it's referenced? Or are there programs that even if they (...) (22 years ago, 3-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: Part x176
 
(...) Just tried, Steve, and x124 is now used by a minifig shield. Could you reserve a block of 10 & email me? Thanks ROSCO (22 years ago, 3-May-02, to lugnet.cad.dat.parts)
 
  Re: ring 3 to 5
 
(...) Sub-parts are handled differently to primitives (from an authoring view point). While primitives are generally not in-lined, sub-parts used during authoring are often in-lined, if it doesn't increase the total file size of the part too much. (...) (22 years ago, 3-May-02, to lugnet.cad.dat.parts.primitives)
 
  x483, Hinge Arm Locking with 1 Finger and Peg  [DAT]
 
This file is one of the new "click hinge" arms from the "Life on Mars", "Studio", and/or "Star Wars" sets. It needs one or more of the following subfiles: (URL) Hinge Arm Locking with 1 Finger and Peg 0 Name: x483.dat 0 Author: Franklin W. Cain 0 (...) (22 years ago, 2-May-02, to lugnet.cad.dat.parts)
 
  x482, Hinge Arm Locking with 2 Fingers and Axle Hole  [DAT]
 
This file is one of the new "click hinge" arms from the "Life on Mars", "Studio", and/or "Star Wars" sets. It needs one or more of the following subfiles: (URL) Hinge Arm Locking with 2 Fingers and Axle Hole 0 Name: x482.dat 0 Author: Franklin W. (...) (22 years ago, 2-May-02, to lugnet.cad.dat.parts)
 
  x481, Hinge Arm Locking with 1 Finger and Axle Hole  [DAT]
 
This file is one of the new "click hinge" arms from the "Life on Mars", "Studio", and/or "Star Wars" sets. It needs one or more of the following subfiles: (URL) Hinge Arm Locking with 1 Finger and Axle Hole 0 Name: x481.dat 0 Author: Franklin W. (...) (22 years ago, 2-May-02, to lugnet.cad.dat.parts)
 
  x480, Hinge Arm Locking Double  [DAT]
 
This file is one of the new "click hinge" arms from the "Life on Mars", "Studio", and/or "Star Wars" sets. It needs one or more of the following subfiles: (URL) Hinge Arm Locking Double 0 Name: x480.dat 0 Author: Franklin W. Cain 0 Unofficial File 0 (...) (22 years ago, 2-May-02, to lugnet.cad.dat.parts)
 
  x483s01, subfile #5 (of 5)  [DAT]
 
This is one of several subfiles for a group of new parts I've encoded. These are for the new click-hinge arms (from the "Life on Mars", "Studio", and "Star Wars" sets). Thanks, Franklin 0 ~subpart Hinge Arm Locking -- Ridge Segment 0 Name: (...) (22 years ago, 2-May-02, to lugnet.cad.dat.parts)
 
  x481s01, subfile #4 (of 5)  [DAT]
 
This is one of several subfiles for a group of new parts I've encoded. These are for the new click-hinge arms (from the "Life on Mars", "Studio", and "Star Wars" sets). Thanks, Franklin 0 ~subpart Hinge Arm Locking -- Axle Hole 0 Name: s\x481s01.dat (...) (22 years ago, 2-May-02, to lugnet.cad.dat.parts)
 
  x480s03, subfile #3 (of 5)  [DAT]
 
This is one of several subfiles for a group of new parts I've encoded. These are for the new click-hinge arms (from the "Life on Mars", "Studio", and "Star Wars" sets). Thanks, Franklin 0 ~subpart for s\x480s02.dat (One-Half of Two-Finger End) 0 (...) (22 years ago, 2-May-02, to lugnet.cad.dat.parts)
 
  x480s02, subfile #2 (of 5)  [DAT]
 
This is one of several subfiles for a group of new parts I've encoded. These are for the new click-hinge arms (from the "Life on Mars", "Studio", and "Star Wars" sets). Thanks, Franklin 0 ~subpart Hinge Arm Locking -- Two-Finger End (needs work) 0 (...) (22 years ago, 2-May-02, to lugnet.cad.dat.parts)
 
  x480s01, subfile #1 (of 5)  [DAT]
 
This is one of several subfiles for a group of new parts I've encoded. These are for the new click-hinge arms (from the "Life on Mars", "Studio", and "Star Wars" sets). Thanks, Franklin 0 ~subpart Hinge Arm Locking -- One-Finger End (needs work) 0 (...) (22 years ago, 2-May-02, to lugnet.cad.dat.parts)
 
  Re: ring 3 to 5
 
(...) I can see how that wouldn't be desirable. (...) Correct me if I'm wrong (please!) But inlining only replaces the type 1 line with the (transformed) lines from the subfile it referenced. Right? It doesn't mean figuring out if 2 polygons could (...) (22 years ago, 2-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: ring 3 to 5
 
(...) I'm not a mech. eng. major, myself, so my knowledge of this CAD stuff is just from my math. skills. That said... As I understand it, a "primitive" is supposed to be an *atomic* unit, something boiled down to its essentials. A disc/circle (or (...) (22 years ago, 2-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: ring 3 to 5
 
(...) One thing you should be careful of, though. If you do inline it so that your new sub-part is used and doesn't reference any actual primitives, programs like L3P and LDView can end up displaying things with gaps. Both LDView and L3P perform (...) (22 years ago, 2-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: More accurate hand? (was Re: Work-in-progress improved minifig arm)
 
(...) Urk. I hadn't looked at the hook-hand file yet. I'd forgotten how ... unusual ... the orientation of the hand was. My opinion is, in this case, logic should prevail over continuity, and the hook-hand should be given a rational orientation. (...) (22 years ago, 2-May-02, to lugnet.cad.dat.parts)
 
  Re: ring 3 to 5
 
Hello, in this case i would agree tp Franklin's opinion regarding using two ring instead of creating a new primitive because if we create a new primitive section for this you will have very big number of possible combinations (ring 1 +ring 2, ring 1 (...) (22 years ago, 2-May-02, to lugnet.cad.dat.parts.primitives)


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