To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / 9765
    Re: Crazy, OK Heretical Idea ... —Wayne Gramlich
   (...) Jason: There are lots of 3D formats out there; some proprietary, some semi-proprietary, and some completely open. Besides the 3D game folks, there are the 3D art programs (e.g. 3D Studio Max) and the 3D CAD/CAM folks (e.g. AutoCAD.) Each area (...) (21 years ago, 27-Apr-03, to lugnet.cad)
   
        Re: Crazy, OK Heretical Idea ... —Jason S. Mantor
   (...) Yep. I've actually written code to convert between several of these and they don't really fit the bill : ( The ones that are commonly used are proprietary and these kinds of programs typically need workstation-level computing power to work (...) (21 years ago, 28-Apr-03, to lugnet.cad)
   
        Re: Crazy, OK Heretical Idea ... —Darrell Urbien
     (...) LOL, that's kind of like saying, "Did I mention that I loathe Microsoft?" (Hmmm... You probably say that too..) AutoCAD is the 300lb gorilla of CAD. (...) Of course you're correct. But keep in mind CAD software was written to do a specific job (...) (21 years ago, 28-Apr-03, to lugnet.cad)
   
        Re: Crazy, OK Heretical Idea ... —Steve Bliss
   (...) You might look into the LDLite language extensions -- they probably don't qualify as true vertex lists, but they do allow you to write files in a vertex-list friendly fashion. You can use the POINT meta-statement to define each vertex at the (...) (21 years ago, 1-May-03, to lugnet.cad)
   
        Re: Crazy, OK Heretical Idea ... —Steve Bliss
     Geez, it'd be nice if I finished my thought... (...) If the renderer allowed the user to change the include/search path from the default: ldraw\parts;ldraw\p to ldraw\parts.ldl;ldra...dl;ldraw\p The renderer would pick up the translated parts first. (...) (21 years ago, 1-May-03, to lugnet.cad)
   
        Re: Crazy, OK Heretical Idea ... —Jason S. Mantor
   I just did a double take : ) YEA, vertex lists ! I was working up to proposing just this sort of addition to the standard. Since these already exist can they be grandfathered into the 1.0 document that Orion has prepared ? -JSM PS. I was so annoyed (...) (21 years ago, 1-May-03, to lugnet.cad)
   
        Re: Crazy, OK Heretical Idea ... —Steve Bliss
   (...) Uh, you might want to recheck that enthusiasm. Right now, AFAIK (and I haven't double-checked, so you might want to try it), *only* LDLite will render all of the LDLite meta-statements. They definitely are not allowable in parts submitted for (...) (21 years ago, 1-May-03, to lugnet.cad)
   
        Re: Crazy, OK Heretical Idea ... —Steve Bliss
     (...) Sorry, one more addition: You can use LDAO to translate any LDL[1] file to straight LDR[2]. So create your parts in the vertex-list-friendly style, then convert them for the rest of the world. :) Steve 1) LDraw files with LDLite language (...) (21 years ago, 1-May-03, to lugnet.cad)
   
        Re: Crazy, OK Heretical Idea ... —Don Heyse
   (...) But doesn't LDLite have have a command line switch (-R) to convert the LDLite meta-statements to ordinary LDRAW syntax? So you could submit the converted parts. Don (21 years ago, 1-May-03, to lugnet.cad)
   
        Re: Crazy, OK Heretical Idea ... —Paul Gyugyi
   (...) Yep, and it got broken in a past version. Should be working in the newest version. If not, drop me a note. If you asked me how to change the .LDR format, I would not know where to begin. I view almost every single command, directory structure, (...) (21 years ago, 2-May-03, to lugnet.cad)
 

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR