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    Re: Method for splitting quads with not coplanar vertices? —Niels Karsdorp
   (...) I think you have to look at the part and determine which vertice is wrong and correct this vertice with corrected coordinates. Niels (22 years ago, 29-Jan-03, to lugnet.cad)
   
        Re: Method for splitting quads with not coplanar vertices? —Willy Tschager
   (...) sure, but there are different ways to do it: (URL) there MUST be a ways to fix them automatically. willy (22 years ago, 29-Jan-03, to lugnet.cad)
   
        Re: Method for splitting quads with not coplanar vertices? —Orion Pobursky
     (...) You are right, ther are way to automatically fix the problem. But one noncoplaner quad can cause many such errors on quads that are perfectly fine. Therefore the bast way to fix this will most likely always be to manually find and corrent the (...) (22 years ago, 29-Jan-03, to lugnet.cad)
   
        Re: Method for splitting quads with not coplanar vertices? —Steve Bliss
     (...) There's not really a way to automatically fix the problem, if it was caused by an error in a vertex's position. That almost has to be fixed manually. Steve (22 years ago, 1-Feb-03, to lugnet.cad)
   
        Re: Method for splitting quads with not coplanar vertices? —Willy Tschager
   (...) :-( okay, thx for the info anyway. willy (22 years ago, 1-Feb-03, to lugnet.cad)
 

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