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Subject: 
Re: LDraw in the Classroom?
Newsgroups: 
lugnet.cad, lugnet.edu
Date: 
Mon, 13 Jan 2003 14:05:38 GMT
Viewed: 
4776 times
  
Hi:

   My name is Gustavo Patow and I'm an university proffessor at the
University of girona, Sapin, that uses LDraw tools at the classroom. Not
only I'm able to define final undergraduate projects like LeoCAM, recently
released, but I've also spread LDraw among my regular classes (at Computer
Science)
  I'm proffessor of the course "Multimedia" (3rd year of a Computer Science
course), that covers a wide range of topics (sometimes a bit too big). One
of them is Virtual Reality and as one of the two assignements of the course,
I give to each student a 10 seconds-clip from one known movie and I ask the
students to reproduce it using VR tools (OK, more an animation assignement
than real VR. I know). Right now, the final animations must be presented in
VRML, and the students are free to choose their own tools, but I provide
them with MLCad and LeoCAD (mmm... now upgrading to LeoCAM :-) ), the
updated parts library and the only "you have to pay" tool we use is the
conversor LDraw to VRML. Then, once the models and characters are in VRML,
we animate them using traditional VRML code.
  In general, I require the students to use only standard movements for
their models (only movements you can do with real legos), but I give them
the freedom to do what they wnat to. The only actual requirement is that the
final VRML animation mimics the original clip.
  As far as for now, I've introduced LDraw just last year, and the movie was
"The Matrix". I must confess the results are much better than I originally
expected, and that I'm really proud of my students. They did really well
taking into account the schedule problems we have because of the lot of
material the course involves. OK, some students took the movements quite
"free" and the resulting animation has movements that resemble little to the
real one Lego models can do, but I'm still very impressed with the obtained
results.
  This february we're starting another Multimedia course, and I'm still
deciding which movie to work on. I must confess I'm really biased towards
Harry Potter and the Philosopher's Stone, or Spider Man, with one of the 007
movies coming really close.
  I've been allways very interested in posting the resulting animations to
the LDraw comunity, but, with textures and extra stuff (VRML intermediate
models) it would require several megas of storage space. Actually, I've
recorded a CD with all the works, but I'm sure there is much stuff to clean
and storage requirement will greatly decrease. Specially if we compress with
gzip the resulting files.

  Well... I hope this helpped with your project. In case you (or somebody
else) needs/wants more detailed info, don't hesitate to ask

  Hoping to hear from you soon, I remain yours truly

Gustavo.-



Message has 1 Reply:
  Re: LDraw in the Classroom?
 
Hi Gustavo - Wow this sounds very interesting! I'd certainly like to see more of this. I'll send you an email with further inquiries. -Tim (...) (21 years ago, 13-Jan-03, to lugnet.cad, lugnet.edu)

Message is in Reply To:
  LDraw in the Classroom?
 
Hi - Is anyone here a teacher, and if so, do you use the LDraw tools (MLCAD, etc included) in the classroom? What has your experience been? I'm putting togehter something for BricksWest, and would like to know how you use the software in class, and (...) (21 years ago, 12-Jan-03, to lugnet.cad, lugnet.edu)

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