Subject:
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Re: Light bricks with light?
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Newsgroups:
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lugnet.cad
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Date:
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Tue, 1 Oct 2002 21:34:05 GMT
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Viewed:
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642 times
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In lugnet.cad, Jeremy H. Sproat writes:
> > My thought, which was simpler (ie, less technically precise, in
> > deference to my lack of savvy) than yours: could you simply inline POV-Ray
> > code into the dat file so that there's a light_source within the lighted
> > element, perhaps within the center stud4.dat in the case of a 3001.dat? If
> > the element were transparent, would that allow the light_source to glow
> > through?
>
> I tried this a while ago, and it didn't quite look good. I'm not sure now
> why.
Ah! You've given me an idea!
My initial suggestion was to put a light_source inside the 3001.dat, but I
can see why that might not give the best result. What if we made each of
the three stud4.dat's into light_objects (or some similar process), rather
than the point-light_source thingee I suggested? I never owned the
old-style lighting bricks, so I don't know if this would be a good way to
represent them, but now you've got me interested in the nuts and bolts of it...
Dave!
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Message has 1 Reply: | | Re: Light bricks with light?
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| (...) Mayby I introduced some confusement by calling my lightbrick 'old'. I just realised that the 'old lightbrick' is seen as the really old 2x4 brick. I ment the little newer 2x2 brick. See: (URL) the theory about the lightsources count for both (...) (22 years ago, 2-Oct-02, to lugnet.cad)
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Message is in Reply To:
| | Re: Light bricks with light?
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| (...) It's kinda hard to describe. The object itself emits light. If it's opaque, then it just looks like it's in a well-lit area. But if it's transparent, the clear parts refract and reflect the light is a pretty convincing way. To get realistic, (...) (22 years ago, 1-Oct-02, to lugnet.cad)
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