Subject:
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Re: Overlapping things in general
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Newsgroups:
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lugnet.cad
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Date:
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Mon, 29 Apr 2002 23:09:12 GMT
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Viewed:
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1003 times
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In lugnet.cad, Larry Pieniazek writes:
> A related question on overlap:
>
> Anything that is flexible either needs to be modeled at every possible
> curvature or needs to have an atomic unit that is small enough to look good
> at various bend radii.
>
> The flextube model technique (with ends and segments) does this. I did it
> for my string model (which I would release if there is general interest, but
> realise that it's not high quality, it's just "good enough for me")
>
> That atomic unit has straight ends. Hence there is overlap unit to unit. Is
> this bad? Good? Indifferent? The overlap will usually not be coplanar though.
>
> The tubing is a solid color. But my string model is not. It's black and grey
> for reasons of simulating the highlighting/shadowing that you get from black
> string.
While this won't look good if drawn using a transparent color, it's less
likely to have the noise problem that overlapped polygons in a pattern have,
due to the fact that the various segments aren't likely to result in
co-planar overlapped polygons.
--Travis Cobbs (tcobbs@REMOVE.halibut.com)
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Message is in Reply To:
| | Re: Overlapping things in general
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| A related question on overlap: Anything that is flexible either needs to be modeled at every possible curvature or needs to have an atomic unit that is small enough to look good at various bend radii. The flextube model technique (with ends and (...) (23 years ago, 28-Apr-02, to lugnet.cad)
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