Subject:
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Re: Overlapping things in general
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Newsgroups:
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lugnet.cad
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Date:
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Sun, 28 Apr 2002 13:54:40 GMT
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Viewed:
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639 times
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A related question on overlap:
Anything that is flexible either needs to be modeled at every possible
curvature or needs to have an atomic unit that is small enough to look good
at various bend radii.
The flextube model technique (with ends and segments) does this. I did it
for my string model (which I would release if there is general interest, but
realise that it's not high quality, it's just "good enough for me")
That atomic unit has straight ends. Hence there is overlap unit to unit. Is
this bad? Good? Indifferent? The overlap will usually not be coplanar though.
The tubing is a solid color. But my string model is not. It's black and grey
for reasons of simulating the highlighting/shadowing that you get from black
string.
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Message has 1 Reply: | | Re: Overlapping things in general
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| (...) While this won't look good if drawn using a transparent color, it's less likely to have the noise problem that overlapped polygons in a pattern have, due to the fact that the various segments aren't likely to result in co-planar overlapped (...) (23 years ago, 29-Apr-02, to lugnet.cad)
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Message is in Reply To:
| | Re: Overlapping quads/triangles for patterns
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| Hi (...) I only used overlap for an some letters, like "X", in a pattern or the red cross. For all the surrounding polygons I don't use overlap. Another effect when not using overlaps is that you can see a small gap between two or more adjescent (...) (23 years ago, 28-Apr-02, to lugnet.cad)
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