To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / 7131
7130  |  7132
Subject: 
Re: animation help
Newsgroups: 
lugnet.cad
Date: 
Wed, 19 Dec 2001 06:41:59 GMT
Viewed: 
882 times
  
I didn't know it ignored the rotation steps (haven't had a model with them
in it)
and I don't know what a buffer exchange is



Gary

Chris Daniel <ldaniel2@prodigy.net> wrote in message
news:Gq5ntM.EDF@lugnet.com...
Gary, thanks that worked and it's the most simplistic method of creating
high quality renderings of each step. I noticed pov-ray ingnores mlcad
rotation steps. Does it also ingnor buffer exchahges? Is there an easy way
around this. Thanks Chris


In lugnet.cad, Gary E. Blessing writes:
Hello,
count how many steps you have and put +KI1 +KF"finnal step number here" • +KFI
1
+KFF"finnal step number here"  in the comand line(Render:Edit
Settings/Render , and if there are any coments at the begining of the dat
remove them or you'll get a frame for each one.

Hope that helps.

Gary

Chris Daniel <ldaniel2@prodigy.net> wrote in message
news:Gq41vs.GB7@lugnet.com...
How do I get pov to render each #if (clock > ) statements it curently • only
does the first step thanks in advance.
I use mlcad,l3pao with -sc option, and pov-ray3.1 for windows
P.S. I thought a animation howto was comeing to ldraw.org



Message is in Reply To:
  Re: animation help
 
Gary, thanks that worked and it's the most simplistic method of creating high quality renderings of each step. I noticed pov-ray ingnores mlcad rotation steps. Does it also ingnor buffer exchahges? Is there an easy way (...) (23 years ago, 18-Jan-02, to lugnet.cad)

7 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR