Subject:
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Datsville continuation - ideas
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Newsgroups:
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lugnet.cad
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Date:
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Sun, 12 Aug 2001 07:54:46 GMT
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Viewed:
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639 times
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Is Datsville dead?
I had some ideas for Datsville, if anyone is interested. You could create
some city templates consisting of terrain, a connecting railline, and shaded
areas of different colors depending on different zoning. You could let out
the lots depending on if a user's model conformed to the different zoning.
If you've ever been to one of those sites where you can browse through
images that have been gathered via satellites, you will see that there's a
center image with an arrow above it, to the left, right, and bottom. By
clicking on the arrow you're taken to the next image in line, corresponding
to the original and direction north, south, east, or west. You could set up
Datsville in a similar way, where you can be taken to the next town
depending on which button you've pressed. Each town would have its own
overhead-view image map, upon which you can click and be taken to each
building's close-up shot - a "homepage" of sorts, with a bio and storyline,
etc. (some role-playing here).
City codes standardizing design of street signs, side walk-width, stop
lights, distances of homes from streets, etc., might be useful. Also, for
high density areas it might be interesting to specify that a building must
be able to house so many people. I know that in some places, and especially
in Europe, it can be a real hassle to build. That kind of realism might
make it more entertaining and challenging.
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Message has 1 Reply: | | Datsville continuation - more ideas
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| I've been thinking about simplification. What if we replaced all non-clear bricks, plates and tiles that have no visible studs and are not seen from below with plain boxes? Yes, I know that it is virtually impossible to make a program that checks (...) (23 years ago, 12-Aug-01, to lugnet.cad)
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