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Subject: 
Re: Lining up parts
Newsgroups: 
lugnet.cad
Date: 
Thu, 31 Dec 1998 17:46:10 GMT
Viewed: 
863 times
  
On Sun, 27 Dec 1998 21:46:22 GMT, "Matt Marshall"
<Matt@rapturesoft.hypermart.net> wrote:

I've been experimenting with Ledit to model some of the MOC's I have and it
seems that whenever I rotate something the alignment of anything after that
piece and that piece go screwy. Like the LDraw part 2436, whenever I rotate
a part to put on it, I can't get it on right and any pieces after that get
all messed up?

It's because when you rotate in LEdit, the piece rotates around around
the origin (the center-point, (0,0,0), where X, Y, and Z are all 0), not
around the center of the piece.  This tends to change the part's
position, throwing it out of alignment.  Any pieces after that one use
the same (starting) position, and are also out of alignment.

To avoid this, either move your pieces to (0,0,0) before rotating them,
*or* use the Centre-Set command on the Turn menu (press ESC-T-C).  This
changes the center-of-rotation to the current part's position.

Steve



Message has 2 Replies:
  Re: Lining up parts
 
Steve Bliss wrote (...) That does make things a lot easier. I felt quite silly the other day when I discovered that feature. It only took a year for me to notice it... Moz (26 years ago, 31-Dec-98, to lugnet.cad)
  Re: Lining up parts
 
Thanks, I should be posting a bunch of models in the next couple of days now that the winds on my planes are connected to the plane right ;-> Steve Bliss wrote in message <3688edcd.9411408@lu...et.com>... (...) it (...) that (...) rotate (...) (26 years ago, 1-Jan-99, to lugnet.cad)

Message is in Reply To:
  Lining up parts
 
I've been experimenting with Ledit to model some of the MOC's I have and it seems that whenever I rotate something the alignment of anything after that piece and that piece go screwy. Like the LDraw part 2436, whenever I rotate a part to put on it, (...) (26 years ago, 27-Dec-98, to lugnet.cad)

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