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Subject: 
Re: Lining up parts
Newsgroups: 
lugnet.cad
Date: 
Fri, 1 Jan 1999 07:24:34 GMT
Viewed: 
2085 times
  
Thanks, I should be posting a bunch of models in the next couple of days now
that the winds on my planes are connected to the plane right ;->
Steve Bliss wrote in message <3688edcd.9411408@lugnet.com>...
> On Sun, 27 Dec 1998 21:46:22 GMT, "Matt Marshall"
> <Matt@rapturesoft.hypermart.net> wrote:
> 
> > I've been experimenting with Ledit to model some of the MOC's I have and • it
> > seems that whenever I rotate something the alignment of anything after • that
> > piece and that piece go screwy. Like the LDraw part 2436, whenever I • rotate
> > a part to put on it, I can't get it on right and any pieces after that get
> > all messed up?


> It's because when you rotate in LEdit, the piece rotates around around
> the origin (the center-point, (0,0,0), where X, Y, and Z are all 0), not
> around the center of the piece.  This tends to change the part's
> position, throwing it out of alignment.  Any pieces after that one use
> the same (starting) position, and are also out of alignment.
> 
> To avoid this, either move your pieces to (0,0,0) before rotating them,
> *or* use the Centre-Set command on the Turn menu (press ESC-T-C).  This
> changes the center-of-rotation to the current part's position.
> 
> Steve



Message is in Reply To:
  Re: Lining up parts
 
(...) It's because when you rotate in LEdit, the piece rotates around around the origin (the center-point, (0,0,0), where X, Y, and Z are all 0), not around the center of the piece. This tends to change the part's position, throwing it out of (...) (28 years ago, 31-Dec-98, to lugnet.cad)

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