Subject:
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Re: Help with generating bmp/gif from ldraw parts?
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Newsgroups:
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lugnet.cad
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Date:
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Mon, 5 Jun 2000 23:05:04 GMT
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Viewed:
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588 times
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I have a similar problem with white space in LDLite. When I use it to make a
picture it makes a window that takes up the whole screen with the part in the
middle and a lot of white space around it. If I make the window smaller then I
see only white space in it.
In lugnet.cad, Steve Bliss writes:
> In lugnet.cad, Mike Stanley wrote:
>
> > But I am trying to generate a VEC within LDAO for every part in every color.
> >
> > My problem is don't quite get why or how the bmp's are being made with so much
> > white space around them. I don't know if there is a switch or setting I am
> > overlooking or what, but if I choose a tiny res, like 320x240, I end up
> > getting most of the pieces chopped off, or worse with the larger plates and
> > such. But if I make them large enough for all the parts to fit inside the
> > image, the vast majority of the files have a huge amount of white space all
> > around them.
>
> That's odd--LDLite crops images to the space actually used. There
> shouldn't be any white space. Ever, as far as I know.
>
> Have you generated images with the resolution set to '(default)' (or don't
> set resolution at all). With this option, LDLite should run full-screen,
> and crop the images to the part-image.
>
> > I am trying to generate all of these because I need to see how much room they
> > all take up so I can figure out how to host them all in every color for
> > Brickbay.
>
> Why not generate one set, and multiply the file-space by the number of
> colors needed? The various-colored part images are all going to be nearly
> the same size.
>
> > Dan has used 80x60 thumbnails on his other site, so I guess those
> > would be fine for all but the largest pieces. Any way I can have LDAO/LDLite
> > generate "cropped" images at a specific resolution, kinda like the ones in
> > partsref?
>
> The images on Partsref *are* generated by LDAO/LDLite. I just use PSP to
> reformat the images from BMP to GIF.
>
> There's a bug in LDAO's BMP-compress routine, sometimes skinny parts get
> corrupted. So I have to check the images after generating, delete the bad
> ones, and regenerate them (without compression). If your goal is strictly
> to generate a set of images in GIF format, skip the LDAO compression, and
> let your BMP2GIF tool deal with reducing the color-depth.
>
> Steve
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Message is in Reply To:
| | Re: Help with generating bmp/gif from ldraw parts?
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| (...) That's odd--LDLite crops images to the space actually used. There shouldn't be any white space. Ever, as far as I know. Have you generated images with the resolution set to '(default)' (or don't set resolution at all). With this option, LDLite (...) (24 years ago, 5-Jun-00, to lugnet.cad)
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