Subject:
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Re: Help with generating bmp/gif from ldraw parts?
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Newsgroups:
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lugnet.cad
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Date:
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Mon, 5 Jun 2000 18:11:34 GMT
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Viewed:
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636 times
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In lugnet.cad, Mike Stanley wrote:
> But I am trying to generate a VEC within LDAO for every part in every color.
>
> My problem is don't quite get why or how the bmp's are being made with so much
> white space around them. I don't know if there is a switch or setting I am
> overlooking or what, but if I choose a tiny res, like 320x240, I end up
> getting most of the pieces chopped off, or worse with the larger plates and
> such. But if I make them large enough for all the parts to fit inside the
> image, the vast majority of the files have a huge amount of white space all
> around them.
That's odd--LDLite crops images to the space actually used. There
shouldn't be any white space. Ever, as far as I know.
Have you generated images with the resolution set to '(default)' (or don't
set resolution at all). With this option, LDLite should run full-screen,
and crop the images to the part-image.
> I am trying to generate all of these because I need to see how much room they
> all take up so I can figure out how to host them all in every color for
> Brickbay.
Why not generate one set, and multiply the file-space by the number of
colors needed? The various-colored part images are all going to be nearly
the same size.
> Dan has used 80x60 thumbnails on his other site, so I guess those
> would be fine for all but the largest pieces. Any way I can have LDAO/LDLite
> generate "cropped" images at a specific resolution, kinda like the ones in
> partsref?
The images on Partsref *are* generated by LDAO/LDLite. I just use PSP to
reformat the images from BMP to GIF.
There's a bug in LDAO's BMP-compress routine, sometimes skinny parts get
corrupted. So I have to check the images after generating, delete the bad
ones, and regenerate them (without compression). If your goal is strictly
to generate a set of images in GIF format, skip the LDAO compression, and
let your BMP2GIF tool deal with reducing the color-depth.
Steve
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Message has 2 Replies: | | Re: Help with generating bmp/gif from ldraw parts?
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| I have a similar problem with white space in LDLite. When I use it to make a picture it makes a window that takes up the whole screen with the part in the middle and a lot of white space around it. If I make the window smaller then I see only white (...) (24 years ago, 5-Jun-00, to lugnet.cad)
| | | Re: Help with generating bmp/gif from ldraw parts?
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| (...) Well, I just re-generated all the images with no resolution specified. It did run full-screen, but it did not crop the images at all. When I view them in the VEC I have to scroll to even see the little parts like the 1x3 arch. This has (...) (24 years ago, 6-Jun-00, to lugnet.cad)
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Message is in Reply To:
| | Help with generating bmp/gif from ldraw parts?
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| Ok, I'll admit I'm not very experienced with any of the lego cad packages since I find them (for me) too hard to use. But I am trying to generate a VEC within LDAO for every part in every color. There is probably an easier way to do it that what I (...) (24 years ago, 5-Jun-00, to lugnet.cad)
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