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Subject: 
Re: T-16 Skyhopper
Newsgroups: 
lugnet.cad
Date: 
Tue, 24 Aug 1999 15:59:32 GMT
Viewed: 
632 times
  
Thanks, John. Now I can go pla around with it and figure out how

to all the height field stuff.

Ryan

"If football ended for me right now, I know my life would still
have meaning because of the love Jesus Christ has shown me."
Mark Brunell

*********** REPLY SEPARATOR ***********

On 8/24/1999, at 11:48 AM, John VanZwieten wrote:

Try here: http://www.ericjorgensen.com/html/tm.htm.

Sorry about that.  I just looked at my history to find the url, • forgeting that
I couldn't get it at the povray site either.

-John Van

Scott R Dennett <dennett@agate.net> wrote in message
news:199908241055280300.00812BA2@agate.net...
John, I just get an error message

ERROR
The requested URL could not be retrieved
While trying to retrieve the URL:

ftp://ftp.povray.org//pub/povray/incoming/utilities/tmkr11.zip
The following FTP error was encountered:
     /pub/povray/incoming/utilities/tmkr11.zip: No such file • or
directory
This means that:
    The given URL does not exist, or is not readable.

How did you get it??

Ryan

"Every day it's a war. I have to pray to God to give me • strength
for all this. Before, I had no one to lean on. Now I know I • can
call on my Lord."  Napoleon Kaufman

*********** REPLY SEPARATOR ***********

On 8/24/1999, at 10:06 AM, John VanZwieten wrote:

Bram Lambrecht <BramL@JUNO.com> wrote in message • news:FGyA0F.L8A@lugnet.com...

Great use of the Snow Speeder pieces!
Is the background a height_field?  If so, what resolution • image did you use?
How did you generate the image?

Yes, it's a height field generated by Terrain Maker, which • can
be found at the
bottom of: • http://www.povray.org/povzine/povzine3/RESOURCE/index.html
This is really a great little DOS program for generating and • modifying terrain
for POV.  It includes an example file showing how to use the • output.  It only
took me half a day to find it, too :(  Saw some great POV • images while on the
hunt, though.

Are the clouds straight from the POV
documentation, or did you change them somehow?

They are actually from the example file of Terrain Maker, • but
they're based on
POV documented textures.

Here's the code:
#declare Mysky = sphere

<0,0,0>,0.98
texture {
   Blue_Sky3
   finish {reflection 0.0 diffuse 0.0 ambient 1.0}
}
}
                                     //  The sky object is • just shell
                                     //  with sky texture • on
the inside.
                                     //  Note that the • shell
has the
                                     //  no_shadow • modifier.
This is
                                     // so I can put the • light
source
                                     // on the outside.
difference {
    sphere { <0,0,0>,1}
    object {Mysky}

    scale <3000,500,3000>
    texture {
         Blue_Sky3
         finish {reflection 0.0 diffuse 0.0 ambient 1.0}
    }
    no_shadow
}

Enjoy,

-John Van




Message is in Reply To:
  Re: T-16 Skyhopper
 
Try here: (URL) about that. I just looked at my history to find the url, forgeting that I couldn't get it at the povray site either. -John Van Scott R Dennett <dennett@agate.net> wrote in message news:199908241055280...ate.net... (...) (25 years ago, 24-Aug-99, to lugnet.cad)

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