Subject:
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Re: T-16 Skyhopper
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Newsgroups:
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lugnet.cad
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Date:
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Tue, 24 Aug 1999 15:47:33 GMT
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Viewed:
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936 times
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Try here: http://www.ericjorgensen.com/html/tm.htm.
Sorry about that. I just looked at my history to find the url, forgeting that
I couldn't get it at the povray site either.
-John Van
Scott R Dennett <dennett@agate.net> wrote in message
news:199908241055280300.00812BA2@agate.net...
> John, I just get an error message
>
> ERROR
> The requested URL could not be retrieved
> While trying to retrieve the URL:
> ftp://ftp.povray.org//pub/povray/incoming/utilities/tmkr11.zip
> The following FTP error was encountered:
> /pub/povray/incoming/utilities/tmkr11.zip: No such file or
> directory
> This means that:
> The given URL does not exist, or is not readable.
>
> How did you get it??
>
> Ryan
>
> "Every day it's a war. I have to pray to God to give me strength
> for all this. Before, I had no one to lean on. Now I know I can
> call on my Lord." Napoleon Kaufman
>
> *********** REPLY SEPARATOR ***********
>
> On 8/24/1999, at 10:06 AM, John VanZwieten wrote:
>
> > Bram Lambrecht <BramL@JUNO.com> wrote in message news:FGyA0F.L8A@lugnet.com...
> > >
> > > Great use of the Snow Speeder pieces!
> > > Is the background a height_field? If so, what resolution image did you use?
> > > How did you generate the image?
> >
> > Yes, it's a height field generated by Terrain Maker, which can be found at the
> > bottom of: http://www.povray.org/povzine/povzine3/RESOURCE/index.html
> > This is really a great little DOS program for generating and modifying terrain
> > for POV. It includes an example file showing how to use the output. It only
> > took me half a day to find it, too :( Saw some great POV images while on the
> > hunt, though.
> >
> > > Are the clouds straight from the POV
> > > documentation, or did you change them somehow?
> >
> > They are actually from the example file of Terrain Maker, but they're based on
> > POV documented textures.
> >
> > Here's the code:
> > #declare Mysky = sphere
> >
> > <0,0,0>,0.98
> > texture {
> > Blue_Sky3
> > finish {reflection 0.0 diffuse 0.0 ambient 1.0}
> > }
> > }
> > // The sky object is just shell
> > // with sky texture on the inside.
> > // Note that the shell has the
> > // no_shadow modifier. This is
> > // so I can put the light source
> > // on the outside.
> > difference {
> > sphere { <0,0,0>,1}
> > object {Mysky}
> >
> > scale <3000,500,3000>
> > texture {
> > Blue_Sky3
> > finish {reflection 0.0 diffuse 0.0 ambient 1.0}
> > }
> > no_shadow
> > }
> >
> > Enjoy,
> >
> > -John Van
>
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Message has 1 Reply: | | Re: T-16 Skyhopper
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| Thanks, John. Now I can go pla around with it and figure out how to all the height field stuff. Ryan "If football ended for me right now, I know my life would still have meaning because of the love Jesus Christ has shown me." Mark Brunell ***...*** (...) (25 years ago, 24-Aug-99, to lugnet.cad)
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Message is in Reply To:
| | Re: T-16 Skyhopper
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| John, I just get an error message ERROR The requested URL could not be retrieved While trying to retrieve the URL: ftp://ftp.povray.org...tmkr11.zip The following FTP error was encountered: /pub/povray/incoming...mkr11.zip: No such file or directory (...) (25 years ago, 24-Aug-99, to lugnet.cad)
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