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Subject: 
Re: T-16 Skyhopper
Newsgroups: 
lugnet.cad
Date: 
Tue, 24 Aug 1999 15:47:33 GMT
Viewed: 
847 times
  
Try here: http://www.ericjorgensen.com/html/tm.htm.

Sorry about that.  I just looked at my history to find the url, forgeting that
I couldn't get it at the povray site either.

-John Van

Scott R Dennett <dennett@agate.net> wrote in message
news:199908241055280300.00812BA2@agate.net...
John, I just get an error message

ERROR
The requested URL could not be retrieved
While trying to retrieve the URL:
ftp://ftp.povray.org//pub/povray/incoming/utilities/tmkr11.zip
The following FTP error was encountered:
     /pub/povray/incoming/utilities/tmkr11.zip: No such file or
directory
This means that:
    The given URL does not exist, or is not readable.

How did you get it??

Ryan

"Every day it's a war. I have to pray to God to give me strength
for all this. Before, I had no one to lean on. Now I know I can
call on my Lord."  Napoleon Kaufman

*********** REPLY SEPARATOR ***********

On 8/24/1999, at 10:06 AM, John VanZwieten wrote:

Bram Lambrecht <BramL@JUNO.com> wrote in message • news:FGyA0F.L8A@lugnet.com...

Great use of the Snow Speeder pieces!
Is the background a height_field?  If so, what resolution • image did you use?
How did you generate the image?

Yes, it's a height field generated by Terrain Maker, which can • be found at the
bottom of: • http://www.povray.org/povzine/povzine3/RESOURCE/index.html
This is really a great little DOS program for generating and • modifying terrain
for POV.  It includes an example file showing how to use the • output.  It only
took me half a day to find it, too :(  Saw some great POV • images while on the
hunt, though.

Are the clouds straight from the POV
documentation, or did you change them somehow?

They are actually from the example file of Terrain Maker, but • they're based on
POV documented textures.

Here's the code:
#declare Mysky = sphere

<0,0,0>,0.98
texture {
   Blue_Sky3
   finish {reflection 0.0 diffuse 0.0 ambient 1.0}
}
}
                                     //  The sky object is • just shell
                                     //  with sky texture on • the inside.
                                     //  Note that the shell • has the
                                     //  no_shadow modifier. • This is
                                     // so I can put the light • source
                                     // on the outside.
difference {
    sphere { <0,0,0>,1}
    object {Mysky}

    scale <3000,500,3000>
    texture {
         Blue_Sky3
         finish {reflection 0.0 diffuse 0.0 ambient 1.0}
    }
    no_shadow
}

Enjoy,

-John Van




Message has 1 Reply:
  Re: T-16 Skyhopper
 
Thanks, John. Now I can go pla around with it and figure out how to all the height field stuff. Ryan "If football ended for me right now, I know my life would still have meaning because of the love Jesus Christ has shown me." Mark Brunell ***...*** (...) (25 years ago, 24-Aug-99, to lugnet.cad)

Message is in Reply To:
  Re: T-16 Skyhopper
 
John, I just get an error message ERROR The requested URL could not be retrieved While trying to retrieve the URL: ftp://ftp.povray.org...tmkr11.zip The following FTP error was encountered: /pub/povray/incoming...mkr11.zip: No such file or directory (...) (25 years ago, 24-Aug-99, to lugnet.cad)

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