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Subject: 
Re: Colonial Viper
Newsgroups: 
lugnet.cad
Date: 
Tue, 24 Aug 1999 00:53:28 GMT
Viewed: 
486 times
  
"Ryan Dennett" <dennett@agate.net> writes:
On 8/23/1999, at 1:24 PM, Bram Lambrecht wrote:
"Ryan Dennett" <dennett@agate.net> writes:
What color number did you use for the orange? I've tried
everything that had been suggested, but I still can't get
orange.

I used 462, but in the POV file I used Anton Raves' definition:

#declare settings = 3;
#include "materials.lib"

#declare Color462 = #if (version >= 3.1) material { #end texture {
orange_tex
} #if (version >= 3.1) } #end

I just tried again, and I get a weird yellowish-gold color. To
do what you did, Bram, do you have to change what each piece in the .pov
file says??

Nope, you just have to change the definition like I did above.  You also
need the materials.lib file.
--Bram


Bram Lambrecht           / o   o \           BramL@juno.com
-------------------oooo-----(_)-----oooo-------------------
    WWW:   http://www.chuh.org/Students/Bram-Lambrecht/
-----------------------------------------------------------



Message has 1 Reply:
  Re: Colonial Viper
 
(...) You also (...) What I did instead, was just take the rgb values from that file and put them in the place of the ones L3P gave, and it works fine. Thanks for the help. Ryan "The purpose of life is to be found through having Christ in your life, (...) (25 years ago, 24-Aug-99, to lugnet.cad)

Message is in Reply To:
  Re: Colonial Viper
 
I just tried again, and I get a weird yellowish-gold color. To do what you did, Bram, do you have to change what each piece in the .pov file says?? Thanks Ryan "My relationship with Christ is something very active. It's a daily closeness that (...) (25 years ago, 23-Aug-99, to lugnet.cad)

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