Subject:
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Re: Colonial Viper
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Newsgroups:
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lugnet.cad
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Date:
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Mon, 23 Aug 1999 16:34:30 GMT
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Viewed:
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373 times
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What color number did you use for the orange? I've tried
everything that
had been suggested, but I still can't get orange.
Ryan
"As long as you stay strong in the Word, you won't allow
temptations to manifest themselves." Mike Stanley
*********** REPLY SEPARATOR ***********
On 8/23/1999, at 9:22 AM, Joseph Gonzalez wrote:
> In lugnet.cad, Bram Lambrecht writes:
> > I just threw a page together for the raytraces of my Colonial Viper:
> > http://chuh.org/Students/Bram-Lambrecht/LEGO/viper/
> > The MPD file (can you find the slight difference?) is here:
> > http://www.lugnet.com/cad/dat/models/?n=207
> > Please LMKWYT!
> > --Bram
>
> excellent stuff, bram!
> i like the way you implemented the orange stripes right into the model
> itself (without the need for stickers).
>
> ..joseph g
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Message has 2 Replies: | | Re: Colonial Viper
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| Color 462 worked for me, with the following POV definition from L3P: #declare Color462 = #if (version >= 3.1) material { #end texture { pigment { rgb <1,0.754902,0.170588> } finish { ambient AMB diffuse DIF } #if (QUAL > 1) finish { phong 0.5 (...) (25 years ago, 23-Aug-99, to lugnet.cad)
| | | Re: Colonial Viper
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| (...) I used 462, but in the POV file I used Anton Raves' definition: #declare settings = 3; /* use =1 for draft renders, =3 for final */ #include "materials.lib" #declare Color462 = #if (version >= 3.1) material { #end texture { orange_tex } #if (...) (25 years ago, 23-Aug-99, to lugnet.cad)
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