Subject:
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Re: Colonial Viper
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Newsgroups:
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lugnet.cad
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Date:
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Mon, 23 Aug 1999 16:48:19 GMT
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Viewed:
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369 times
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Color 462 worked for me, with the following POV definition from L3P:
#declare Color462 = #if (version >= 3.1) material { #end texture {
pigment { rgb <1,0.754902,0.170588> }
finish { ambient AMB diffuse DIF }
#if (QUAL > 1)
finish { phong 0.5 phong_size 40 reflection 0.08 }
#if (BUMPS) normal { BUMPNORMAL } #end
#end
} #if (version >= 3.1) } #end
Scott R Dennett <dennett@agate.net> wrote in message
news:199908231234300190.008C42A8@agate.net...
> What color number did you use for the orange? I've tried
> everything that
> had been suggested, but I still can't get orange.
> Ryan
>
> "As long as you stay strong in the Word, you won't allow
> temptations to manifest themselves." Mike Stanley
>
> *********** REPLY SEPARATOR ***********
>
> On 8/23/1999, at 9:22 AM, Joseph Gonzalez wrote:
>
> > In lugnet.cad, Bram Lambrecht writes:
> > > I just threw a page together for the raytraces of my Colonial Viper:
> > > http://chuh.org/Students/Bram-Lambrecht/LEGO/viper/
> > > The MPD file (can you find the slight difference?) is here:
> > > http://www.lugnet.com/cad/dat/models/?n=207
> > > Please LMKWYT!
> > > --Bram
> >
> > excellent stuff, bram!
> > i like the way you implemented the orange stripes right into the model
> > itself (without the need for stickers).
> >
> > ..joseph g
>
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Message is in Reply To:
| | Re: Colonial Viper
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| What color number did you use for the orange? I've tried everything that had been suggested, but I still can't get orange. Ryan "As long as you stay strong in the Word, you won't allow temptations to manifest themselves." Mike Stanley ***...*** (...) (25 years ago, 23-Aug-99, to lugnet.cad)
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