Subject:
|
Re: Advanced minifig animations
|
Newsgroups:
|
lugnet.cad
|
Date:
|
Sun, 15 Aug 2010 21:17:15 GMT
|
Viewed:
|
49503 times
|
| |
| |
In lugnet.cad, Michael Horvath wrote:
> On 8/8/2010 5:56 PM, Roland Melkert wrote:
> > I'm pretty sure you can do these kinds of things with blender
> >
> > http://www.blender.org/
> >
> > But it has a steep learning curve, and you'll have to create the minifig models
> > from scratch.
> >
> > Roland
>
> Wow, you're right! I was able to import an OBJ version of my minifig
> created with LdrDat2Obj. It didn't like the 3DS version I created with
> LDView for some reason, however.
>
> I'm reading one of the tutorials on animation right now. I have a couple
> of questions though:
>
> 1. Is there a way to input coordinates directly instead of always
> dragging objects with the mouse?
>
> 2. Can I reuse bones and poses from one model in other models that I
> create later?
>
> 3. Are there any free human models with poses and animations already set
> up that I can use as a starting point so I can skip having to create
> everything from scratch?
>
>
> Mike
Someone has already created a rigged Lego character for use in Blender. Take a
look at the following link:
http://www.blendswap.com/3D-models/characters/lego-man-rigged/
Have fun!
Reuben
|
|
Message is in Reply To:
| | Re: Advanced minifig animations
|
| (...) Wow, you're right! I was able to import an OBJ version of my minifig created with LdrDat2Obj. It didn't like the 3DS version I created with LDView for some reason, however. I'm reading one of the tutorials on animation right now. I have a (...) (14 years ago, 8-Aug-10, to lugnet.cad)
|
12 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|