Subject:
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Re: Problem when rendering custom colors
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Newsgroups:
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lugnet.cad
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Date:
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Fri, 22 Jan 2010 21:00:33 GMT
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Viewed:
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15549 times
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In lugnet.cad, Andre Classen wrote:
> In lugnet.cad, Eric Albrecht wrote:
> > It's pretty hard to say what is happening without seeing your files. I need to
> > see the portions of the POV-Ray file which define colors, or the include files
> > which show colors. You could also post an example *.ldr file.
> >
> > Eric Albrecht
>
>
> Hello Eric,
>
> to further explain my problem Ive rendered a scene.
> http://www.brickshelf.com/gallery/Flens83/Misc/render_test.jpg
>
> The left part of the fig uses the normal blue (color 1).
> Teh right part uses my personal color 162 (a darker blue)
> As you can see, the color 2 part of the torso front looks fine.
> The color 162 part however looks weird. The leg, which also uses #162, looks
> fine as well.
SNIP
>
>
> If anybody can identify the problem here, I would appreciate it a lot.
I am not very familar with POV-Ray. But could it be that the color 162 is not
completely described or that is uses the slope surface here? The problem occur
only at that place at the object where the light direct reflect. So I assume a
problem in the color definition.
cu
mikeheide
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Message is in Reply To:
| | Re: Problem when rendering custom colors [DAT]
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| (...) Hello Eric, to further explain my problem Ive rendered a scene. (URL) left part of the fig uses the normal blue (color 1). Teh right part uses my personal color 162 (a darker blue) As you can see, the color 2 part of the torso front looks (...) (15 years ago, 22-Jan-10, to lugnet.cad)
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