Subject:
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Re: Problem when rendering custom colors
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Newsgroups:
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lugnet.cad
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Date:
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Fri, 22 Jan 2010 17:48:17 GMT
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Viewed:
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15332 times
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In lugnet.cad, Andre Classen wrote:
>
> Now when I want to render scenes via POV RAY I encounter a strange problem.
> Surfaces featuring my custom colors sometimes have strange reflections on it.
> But the strange thing is following:
>
> When the surface is color 16 in the .dat file of the part and is just assigned
> my custom color in MLCad, is works fine.
>
> But if I implant the custom color in the .dat file of this part these
> reflections occur.
It's pretty hard to say what is happening without seeing your files. I need to
see the portions of the POV-Ray file which define colors, or the include files
which show colors. You could also post an example *.ldr file.
Eric Albrecht
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Message has 1 Reply: | | Re: Problem when rendering custom colors [DAT]
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| (...) Hello Eric, to further explain my problem Ive rendered a scene. (URL) left part of the fig uses the normal blue (color 1). Teh right part uses my personal color 162 (a darker blue) As you can see, the color 2 part of the torso front looks (...) (15 years ago, 22-Jan-10, to lugnet.cad)
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Message is in Reply To:
| | Problem when rendering custom colors
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| Hello, Im new to LUGNET. Although I use LDRAW yet for some years, I recently got interested ib creating and using custom parts (especially minifig torsos). I've created some easy to use template so I can create custom minifig torsos via bmp2ldraw32. (...) (15 years ago, 22-Jan-10, to lugnet.cad)
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