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  Re: HQ minifig head (grin pattern) with LGEO
 
(...) The picture you attached is based on triangles from LDRAW, so for whatever reason your LGEO substitution has not happened. If there are any "triangle" statements in your POV-Ray file, you know the LGEO replacement didn't work. I would guess (...) (15 years ago, 8-Aug-09, to lugnet.cad, FTX)
 
  Re: HQ minifig head (grin pattern) with LGEO
 
I'll try to answer Michael, Eric and Tore into one single post. But definitively I'm and LDraw nob and this is not running well... @Michael I'm using, 3626bp01.dat part for the minigfig head. LPub 2.3.0.10 POV Ray v3.1 for Windows Into LPub I give (...) (15 years ago, 8-Aug-09, to lugnet.cad, FTX)
 
  Re: HQ minifig head (grin pattern) with LGEO  [DAT]
 
(...) Does LPub support inline POV code? If so, you can always use my alternative minifig heads that turns HQ when run through L3P: Replies to this post: (URL) looks like I missed uploading 3626bp01 (?) If so, here it is... 0 Minifig Head with (...) (15 years ago, 7-Aug-09, to lugnet.cad)
 
  Re: HQ minifig head (grin pattern) with LGEO
 
(...) You mean like this? (URL) The LDraw part is 3626bp01.dat. If your LGEO substitution is working properly, you should have lg_3626bp01 included in your POV-Ray file. As an example, here is a POV-Ray file which will produce the above image: (...) (15 years ago, 7-Aug-09, to lugnet.cad, FTX)
 
  Re: HQ minifig head (grin pattern) with LGEO
 
(...) Please let us have more informations. Part number of the head you are using. LGEO version that you use. I think this are the most important informations. Are you sure you have used LGEO library in generating POV-file? cu mikeheide (15 years ago, 7-Aug-09, to lugnet.cad)
 
  HQ minifig head (grin pattern) with LGEO
 
Hello, I'm trying to render a minifig head (standard grin pattern) in high quality and smooth surface, using LGEO in POV-ray (via LPub), But always got it poligonized. Do you know how to fix it? BR, Fernando (15 years ago, 7-Aug-09, to lugnet.cad)
 
  Re: LEGO Repulsorlift ("Augmented Reality" visualization)
 
WOW! I uh....whoa... THAT IS A TRIP! Brilliant! Amazing! You sir have won the "You are the Man" award! It must be magic! Eric Sophie (15 years ago, 2-Aug-09, to lugnet.cad)
 
  Re: LEGO Repulsorlift ("Augmented Reality" visualization)
 
(...) I've posted a "how-to" guide at (URL) - I may add more details or example files later. Jim (15 years ago, 1-Aug-09, to lugnet.cad)
 
  Re: LEGO Repulsorlift ("Augmented Reality" visualization)
 
(...) I'll second that! Looking forward to a tutorial on how to do something like this. Jetro (15 years ago, 29-Jul-09, to lugnet.cad)
 
  Re: LEGO Repulsorlift ("Augmented Reality" visualization)
 
(...) Awesome technological breakthrough ;o) Philo (15 years ago, 29-Jul-09, to lugnet.cad)


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