Subject:
|
Re: SpiderWalker v0.8
|
Newsgroups:
|
lugnet.cad
|
Date:
|
Thu, 4 Mar 1999 16:11:06 GMT
|
Viewed:
|
940 times
|
| |
| |
In lugnet.cad, blisses@worldnet.att.net (Steve Bliss) writes:
> You might try LDLite's ROTATE and TRANSLATE meta-commands. They are
> very useful for multi-rotated assemblies, such as legs. You'd have to
> make one piece of code to define a leg, then you could reuse that code
> for each leg, and easily 'bend' each leg individually.
Ahh, so much to learn, so little time. :) I did fortunately model a leg as a
separate .DAT file (actually 3 or 4 layers, I think) but didn't know what
really was the best way to do it, so I just went with the simplest thing that
worked. The .MPD file is over in .cad.dat if you want to play with it. The
legs aren't really the nasty part though -- the hinges on the joints of the
legs line up OK -- the nasty part is where the legs join the body -- a long
series of 20 plate-hinge components all connected at funny angles. The
frontmost legs are adjacent to the head at a good Pythagorean angle, but the
rest are fudged.
> Unfortunately, ROTATE and TRANSLATE are LDLite-only. So you can't use
> LDraw/LEdit on models with ROTATE or TRANSLATE commands.
I totally love LDLITE -- and can't do any modeling without it -- but I don't
think I'm ready to give up the ability to edit with LEdit.
> > - Replace old-style minifig placeholder with a real BT1 minifig someday.
>
> That's pretty straightforward -- replace each of occurrance of 9326.dat
> with 9326p52.dat.
d'Oh!!! There -is- a 9326p52.dat on my system, in my c:\ldraw\parts\
directory. How come that didn't show up in LEdit when I did 'p'+Enter?
Thanks!!
--Todd
|
|
Message has 1 Reply: | | Re: SpiderWalker v0.8
|
| (...) Well, ROTATE and TRANSLATE are more geared toward text-editing of models (ie, they're less cryptic), so giving up LEdit doesn't hurt so much. You can do an edit/view session with LDLite and a text editor by starting LDLite with a -P (...) (26 years ago, 4-Mar-99, to lugnet.cad)
|
Message is in Reply To:
| | Re: SpiderWalker v0.8
|
| (...) You might try LDLite's ROTATE and TRANSLATE meta-commands. They are very useful for multi-rotated assemblies, such as legs. You'd have to make one piece of code to define a leg, then you could reuse that code for each leg, and easily 'bend' (...) (26 years ago, 4-Mar-99, to lugnet.cad)
|
5 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|