Subject:
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Re: Teal Color (was: Simulating tubes)
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Newsgroups:
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lugnet.cad
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Date:
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Tue, 2 Mar 1999 14:42:23 GMT
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Viewed:
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1086 times
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On Mon, 1 Mar 1999 23:16:47 GMT, Laurentino Martins
<lau@mail.telepac.pt> wrote:
> Steve Bliss wrote:
> >
> > On Sat, 27 Feb 1999 11:33:40 GMT, Laurentino Martins
> > <lau@mail.telepac.pt> wrote:
> >
> > > By the way, anyone already decided what is the color number of the type
> > > of green the competition/CyberMaster sets use? Definitely is not
> > > standard green.
> >
> > I don't know if a semi-official decision has been made, but I'd use
> > color #3. It's not an exact match, but it's reasonably close.
>
> I've run a color table and compared the color outputs from LDraw with
> POV-Ray and I reached the conclusion that they don't match very well.
Yes, well, the colors in LDraw aren't very good. Most of them are just
the default 16-color palette from the video card.
In LDLite, you can redefine the color-values, so you could use whatever
color-code you like. I'm hoping that sometime, the standard value for
color #3 will be updated to LEGO-Teal.
Steve
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Message has 1 Reply: | | Re: Teal Color (was: Simulating tubes)
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| (...) Just what LEGO colour does the colour #3 (dark cyan) represent? I don't think I have seen any bricks that are dark cyan, but I may very well be wrong. If this is not in use, can we redefine it to be teal? Fredrik (26 years ago, 2-Mar-99, to lugnet.cad)
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Message is in Reply To:
| | Re: Teal Color (was: Simulating tubes)
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| (...) I've run a color table and compared the color outputs from LDraw with POV-Ray and I reached the conclusion that they don't match very well. Something that sometimes is greener in LDraw turns out bluish in POV-Ray. The same goes with all the (...) (26 years ago, 1-Mar-99, to lugnet.cad)
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