To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / *46351 (-10)
  Re: LDraw BFC Tool
 
(...) Cool! Where does one find an executable? Kevin (14 years ago, 15-Jun-10, to lugnet.cad.dev, FTX)
 
  LDraw BFC Tool
 
The time is up. There is no need to edit thousand lines of code anymore if you are in trouble with BFC-Certification! I have written a tool which requires .NET framework 3.5 and managed DirectX 9 to run. With this tool you are able to change wrong (...) (14 years ago, 15-Jun-10, to lugnet.cad.dev, lugnet.cad, FTX)
 
  Re: Bricksmith 2.4: Faster. Much Faster.
 
(...) Hi Roland, Just to be clear, Allan recoded and achieved this fantastic performance improvement. Kevin (14 years ago, 15-Jun-10, to lugnet.cad.dev.mac, FTX)
 
  Re: Bricksmith 2.4: Faster. Much Faster.
 
In lugnet.cad.dev.mac, Kevin L. Clague wrote: <snip> (...) <snip> (...) Hi, Keving Just from a technical interest, how did you achieve that boost? I'm in the midst of writing a new LDraw renderer myself, so I'm very interested in any possible (...) (14 years ago, 14-Jun-10, to lugnet.cad.dev.mac, FTX)
 
  Re: Bricksmith 2.4: Faster. Much Faster.
 
(...) ...snip.... (...) Allan, Congratulations on such a great improvement! Keep up the good work. Kevin (14 years ago, 14-Jun-10, to lugnet.cad.dev.mac, FTX)
 
  Bricksmith 2.4: Faster. Much Faster.
 
(2 URLs) Bricksmith 2.4> adds the following features: Drawing speed improvements of up to 1200% 64-bit native on Mac OS X 10.6 Viewports fill their entire frame Supports displaying the newly-standardized direct RGB color syntax Supports displaying (...) (14 years ago, 14-Jun-10, to lugnet.announce, lugnet.cad, lugnet.cad.dev.mac, FTX)
 
  Re: LDPattern
 
(...) No greater loss I guess. ;) (...) Guess I'll have to take a peep at Quad2dat to see how it works. I thought it was basically just the same approach as bmp2dat, with the difference it can handle more file formats and color depths. /Tore (14 years ago, 4-Jun-10, to lugnet.cad.dev)
 
  Re: LDPattern
 
(...) Even with Lugnet it's not always easy to know things exists: I had no idea LDraw Draw existed until today ;o) (...) Hopefully Il'dar will chime in, but I guess LDPattern will work like Quad2dat: once vertices are created, new points closer (...) (14 years ago, 4-Jun-10, to lugnet.cad.dev)
 
  Re: Possible (minor) contradiction in the specs
 
(...) If by "extension documents" you mean the (sub-)specifications referred to from the main 1.0.0 spec document (ie this page (URL) is no contradiction as the referenced specs were ratified BEFORE the main 1.0.0 spec (they had to be, otherwise the (...) (14 years ago, 4-Jun-10, to lugnet.cad.dev)
 
  Re: LDPattern + LDS, Proof of Concept  [DAT]
 
(...) ... and here's the output from the LDS Compiler v 0.61: 0 Tile 2 x 2 with Red L Pattern 0 Name: 3068bpL.dat 0 Author: Tore Eriksson 0 Unofficial Non-LEGO Part 0 BFC NOCERTIFY 1 16 0 0 0 1 0 0 0 1 0 0 0 1 s\3068bs01.dat 0 // Pattern created by (...) (14 years ago, 4-Jun-10, to lugnet.cad.dev)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR