| | Re: What do LDraw dev people use for multiplatform development
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(...) <snip> (...) Thanks for the insight, Actually the more 'local' feel to interfaces is the reason why I'm a bit more leaning towards wxWidgets at the moment, it uses native controls where possible on all platforms. But Qt is clearly more (...) (14 years ago, 2-Jun-10, to lugnet.cad.dev)
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| | Re: Using Quad2Dat on Windows Seven 64 bits
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(...) Apparently you'll need to email someone who already has it. Meanwhile someone is working on an open source replacement called ldpattern which does have a download available. I don't know what it does yet, but I'd suggest we all give the author (...) (14 years ago, 2-Jun-10, to lugnet.cad)
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| | Re: Using Quad2Dat on Windows Seven 64 bits
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(...) Sorry if this is a silly question, but where can I download Quad2Dat? It seems every link on the web points to Chris Alano's long gone Geocities page, even the link in LDraw.org's downloads section... Remi (14 years ago, 2-Jun-10, to lugnet.cad)
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| | Re: Using Quad2Dat on Windows Seven 64 bits
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(...) Just as a note, since Ctrl+Shift+Enter might be hard to remember in the long run when doing this type of thing in the future, you can also right click on "cmd.exe" in the list that shows up after typing cmd in the search box, then select "Run (...) (14 years ago, 1-Jun-10, to lugnet.cad)
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| | Re: What do LDraw dev people use for multiplatform development
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I know you've already mostly decided on a direction, but I figured I'd throw in my two cents. LDView takes a different tack for cross-platform support: all the back-end code is cross-platform C++, but the UI code is platform-specific. So my Windows (...) (14 years ago, 1-Jun-10, to lugnet.cad.dev)
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| | Using Quad2Dat on Windows Seven 64 bits
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I switched to a new machine running Windows Seven 64 bits, and I had a bit of trouble installing Quad2Dat. Here is what I had to do: - Download and install Visual Basic 5 runtime (File msvbvm50.exe, get it from (URL) Place MSFLXGRD.OCX somewhere on (...) (14 years ago, 1-Jun-10, to lugnet.cad)
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| | Re: What do LDraw dev people use for multiplatform development
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(...) <snip> (...) Hi Roland, I use Qt (free) with static binding for LPub4. It works pretty well, and is well organized, but the learning curve is big (but not too steep). Kevin (14 years ago, 1-Jun-10, to lugnet.cad.dev)
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| | Re: LETGUI update
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(...) There has been bugs in the app itself and the wrong version of rectifier has been packed in the installer. Therefore you will find at (URL) now the version 1.5.0.1 Thanks to Philo, who has directed me to that errors. cu mikeheide (14 years ago, 1-Jun-10, to lugnet.cad)
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| | Re: What do LDraw dev people use for multiplatform development
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In lugnet.cad.dev, Roland Melkert wrote: <snip> (...) Thanks for all the tips everybody, I've been playing around this weekend and decided to start writing something semi serious using C++ and ether wxWidgets or Qt. And for an IDE I decided on using (...) (14 years ago, 31-May-10, to lugnet.cad.dev)
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| | Re: What do LDraw dev people use for multiplatform development
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(...) I'm not sure Lazarus is the way to go with FPC, there's too much of 'Delphi look-alike but never getting there' over Lazarus. But there are other ways of using FPC. (15 years ago, 28-May-10, to lugnet.cad.dev)
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