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  Re: HQ minifig head (grin pattern) with LGEO  [DAT]
 
(...) Does LPub support inline POV code? If so, you can always use my alternative minifig heads that turns HQ when run through L3P: Replies to this post: (URL) looks like I missed uploading 3626bp01 (?) If so, here it is... 0 Minifig Head with (...) (15 years ago, 7-Aug-09, to lugnet.cad)
 
  Re: HQ minifig head (grin pattern) with LGEO
 
(...) You mean like this? (URL) The LDraw part is 3626bp01.dat. If your LGEO substitution is working properly, you should have lg_3626bp01 included in your POV-Ray file. As an example, here is a POV-Ray file which will produce the above image: (...) (15 years ago, 7-Aug-09, to lugnet.cad, FTX)
 
  Re: HQ minifig head (grin pattern) with LGEO
 
(...) Please let us have more informations. Part number of the head you are using. LGEO version that you use. I think this are the most important informations. Are you sure you have used LGEO library in generating POV-file? cu mikeheide (15 years ago, 7-Aug-09, to lugnet.cad)
 
  Re: New LDConfig.ldr color file
 
(...) So far we have much more TLC color numbers than in LDraw (Bricklink) with TLC apparently not going further than 300. Therefore a numbering starting with 3000 would be fine. w. (15 years ago, 7-Aug-09, to lugnet.cad.dev.org.ldraw)
 
  HQ minifig head (grin pattern) with LGEO
 
Hello, I'm trying to render a minifig head (standard grin pattern) in high quality and smooth surface, using LGEO in POV-ray (via LPub), But always got it poligonized. Do you know how to fix it? BR, Fernando (15 years ago, 7-Aug-09, to lugnet.cad)
 
  Re: New LDConfig.ldr color file
 
(...) In order to add new colors to the list easily and with some officiality, it makes good sense to follow a system like using the colors provided from the Lego company. This is what I agreed to when creating this list of colors; as I knew that I (...) (15 years ago, 3-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: New LDConfig.ldr color file
 
(...) I used this calculator: (URL) get darker shades for the trans edges. Could you try to get a ratio that works for the trans colors? w. (15 years ago, 3-Aug-09, to lugnet.cad.dev.org.ldraw)
 
  Re: LEGO Repulsorlift ("Augmented Reality" visualization)
 
WOW! I uh....whoa... THAT IS A TRIP! Brilliant! Amazing! You sir have won the "You are the Man" award! It must be magic! Eric Sophie (15 years ago, 2-Aug-09, to lugnet.cad)
 
  Re: LEGO Repulsorlift ("Augmented Reality" visualization)
 
(...) I've posted a "how-to" guide at (URL) - I may add more details or example files later. Jim (15 years ago, 1-Aug-09, to lugnet.cad)
 
  Re: New LDConfig.ldr color file
 
(...) So is it possible to save a version of LDView's lighting parameters so that it defaults to colors that look right when using this ldconfig.ldr file? If so, then I'd like to suggest putting some comments at the top of the file mentioning this, (...) (15 years ago, 31-Jul-09, to lugnet.cad.dev.org.ldraw)
 
  (canceled)
 
 
  Re: New LDConfig.ldr color file
 
Has any thought been given to anyone on how patterned parts/stickered parts are to be handled? Because there are more colors used in printed and stickered parts then there will ever be in the plastic colors that this defines. I'm not trilled with (...) (15 years ago, 30-Jul-09, to lugnet.cad.dev.org.ldraw)
 
  (canceled)
 
 
  Re: New LDConfig.ldr color file
 
(...) It is the webmaster's policy that the authors submit and maintain the links to their tools and we only remove broken links. Obviously nothing hinders us to update the link for L3P at Ldraw.org but since nothing on the official page (URL) (...) (15 years ago, 30-Jul-09, to lugnet.cad.dev.org.ldraw)
 
  Re: New LDConfig.ldr color file
 
(...) I think he means the semi reserved ranges 32..63 (transparent version of 0..31) and 256..511 (dithered version of two encoded 0..15 colors). But as far I know these can be overridden by a 'normal' definition and should only be treaded as (...) (15 years ago, 29-Jul-09, to lugnet.cad.dev.org.ldraw)
 
  Re: New LDConfig.ldr color file
 
(...) Indeed, basically it doesn't matter what range you use. I just wanted to point out that 'other' ranges are rounded upon hexadecimal notation (due to math advantages). So I suggested also using that for these new ldc numbers for consistency (...) (15 years ago, 29-Jul-09, to lugnet.cad.dev.org.ldraw)
 
  Re: New LDConfig.ldr color file
 
(...) That's very good news! Very recently I visited (URL) and there it reads: "Version: 1.3 | File size: 78.00 Kb" and links to (URL) where it reads: "NEW Read about the v1.3 20010120 release NEW". Maybe time to update some pages? I haven't checked (...) (15 years ago, 29-Jul-09, to lugnet.cad.dev.org.ldraw)
 
  Re: LEGO Repulsorlift ("Augmented Reality" visualization)
 
(...) I'll second that! Looking forward to a tutorial on how to do something like this. Jetro (15 years ago, 29-Jul-09, to lugnet.cad)
 
  Re: New LDConfig.ldr color file
 
(...) As far as I remember LDView does a more than decent job converting to PovRay as well as viewer so there is actually no need for L3P or L3Lab - not counting in that accordingly the L3P page (URL) supports the LDConfig.ldr file: "Colors from (...) (15 years ago, 29-Jul-09, to lugnet.cad.dev.org.ldraw)
 
  Re: New LDConfig.ldr color file
 
(...) Well, actually there are two forbidden zones; the small at colors 29 through 31 and the large at 48 to 255. Color numbers within those ranges generate errors if used in L3P and L3Lab. In original LDraw and other really old programs, colors (...) (15 years ago, 29-Jul-09, to lugnet.cad.dev.org.ldraw)


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